reporust_rebootcancel

130,023 Commits over 4,140 Days - 1.31cph!

4 Years Ago
Fix updating buoyancy on client
4 Years Ago
Merge moonpool_buoyancy_fix->main
4 Years Ago
Minor edits to the buoyancy sub depth system
4 Years Ago
Pass the water surface value from the submarine into an artificial height field on the buoyancy component to solve incorrect buoyancy forces in the moon pool
4 Years Ago
Fixed bobber not correctly checking for blockages when moving and sometimes moving through solid objects (particularly bad in moon pool) Increased chance of finding rare fish with higher quality bait
4 Years Ago
Buoyancy edits
4 Years Ago
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4 Years Ago
fishing rod sounds
4 Years Ago
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4 Years Ago
Stop window film water drops always playing when the player first mounts a sub
4 Years Ago
Adjust colliders to match Tom's updated pontoons
4 Years Ago
Only play windscreen water drops when moving
4 Years Ago
Added human skulls as a junk fishing option Fish trap unsaved changes
4 Years Ago
Fish Trap can now catch anchovy, herring and sardine (requires more calories than minnows, but less than the trout) Trout is now much rarer in fish trap
4 Years Ago
Extra checks for accessing torpedo container
4 Years Ago
Torpedo trail tweaks
4 Years Ago
Mark fishing rod as default blueprint (for testing, may change before wipe)
4 Years Ago
Temporarily disabled window film effect because submarine rotation breaks the subemitter chain for some unknown reason
4 Years Ago
merge into main
4 Years Ago
merge from main
4 Years Ago
Cancel the fishing process if the player ends up too far away (as a passenger in a vehicle) Fixed line of sight check happening every frame (should only be a couple of times a second)
4 Years Ago
merge into 215
4 Years Ago
hooked up convars
4 Years Ago
Fixed MixerSnapshotManager constantly throwing NREs at the main menu due to no AmbienceManager instance
4 Years Ago
merge into 215
4 Years Ago
code cleanup, support for fresh/saltwater types, depths etc
4 Years Ago
Merge save215->main
4 Years Ago
Fix client NRE when when swapping between fishing rod on belt bar Potentially fixed fishing rod server nre
4 Years Ago
merge from 215
4 Years Ago
That one laptop monitor no longer 9999 NITS HDR
4 Years Ago
Cherry-pick submarine buoyancy fix, save215->Main
4 Years Ago
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4 Years Ago
More surface splash & related files
4 Years Ago
submarine destroy sound
4 Years Ago
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4 Years Ago
more submarine sounds underwater ambience underwater dsp tweaks
4 Years Ago
4 Years Ago
Made the duo sub pontoon radius 10% smaller so it fits the new smaller colliders can now fit through a door frame
4 Years Ago
Water surface effect for underwater explosions WIP
4 Years Ago
Updated kitchen asset prefabs with correct transforms and specific naming conventions updated prefabs accordingly and removed the wrong fbx's added colliders.
4 Years Ago
moved shoal fin's rear bottom fin on uv2 so it animates aligned with the body
4 Years Ago
Fixed mask test on bubbles so they get properly hidden above water
4 Years Ago
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4 Years Ago
Tweaked control panel textures / reduced glossiness to make it less noisy / reduced saturation to match the crew cabinets
4 Years Ago
Very slightly increased water surface transparency
4 Years Ago
Fixed ocean surface being so awfully transparent
4 Years Ago
merge from 215
4 Years Ago
Remade office desk textures to be higher quality
4 Years Ago
Can now hold shift or ctrl when clicking an AI event to move it up or down.
4 Years Ago
slightly bumped spawn chance