reporust_rebootcancel

125,472 Commits over 4,079 Days - 1.28cph!

3 Years Ago
Only show "you died first (reason)" when requesting your own combatlog
3 Years Ago
Fix locker items going into first free slot
3 Years Ago
Fix multiple items going into first available slot when all slots are full
3 Years Ago
HLOD generation now ignores GameModeObjectToggle components Fixes reclaim terminal appearing in outpost HLOD Updated outpost HLOD assets, prefab is unchanged
3 Years Ago
Piano no longer uses closest midi note if it's missing a note
3 Years Ago
Disabled xmas lightstrip prefab
3 Years Ago
Merge fron nov22_community_merges
3 Years Ago
adjusted the offset to the arrow graffiti mesh on the caboose
3 Years Ago
Merge from main
3 Years Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
3 Years Ago
Scene backup (fishing villages)
3 Years Ago
Fixed drum sticks floating in air after dismounting drumkit (probably affected xylophone as well)
3 Years Ago
Code entry UI and functionality on the vehicle itself. More bug fixes.
3 Years Ago
Patrol heli & Ch47 won't patrol randomly to safe zone monuments
3 Years Ago
Fixed patrol heli getting stuck in fishing village on certain seeds
3 Years Ago
Fixed shopfront exploit & it being a little broke
3 Years Ago
Client compile fix
3 Years Ago
Crafter now shakes and sparks while crafting
3 Years Ago
Show "you died first" instead of projectile_invalid
3 Years Ago
Merge from main -> turret_optimize
3 Years Ago
Refactor & compile fix after code review
3 Years Ago
Adjusted crafter slot positions on each workbench
3 Years Ago
Merge from xmas_2022
3 Years Ago
Fixed car lock conditional refresh not always triggering
3 Years Ago
Merge from main -> canvas_disabler_2
3 Years Ago
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3 Years Ago
Electric furnace gibs setup
3 Years Ago
Prefer underwater labs closer to their max size with more puzzles, pick the best underwater lab out of 25 candidates
3 Years Ago
Panel alignment fix
3 Years Ago
Merge from ElectricFurnace
3 Years Ago
Only show Take All option if over a weapon
3 Years Ago
Fixed client-stuff that the server was referencing - send a 'using keycode' flag over to the server. Also moved isOpen in UIDialog to client-side only.
3 Years Ago
Initial ghost model support (disabled) Disabled direct inventory access.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Only show Mount and Swap options if there's enough room for the weapon in the targetted slot
3 Years Ago
Updated wooden crate gingerbread theme textures
3 Years Ago
merge from main
3 Years Ago
progress
3 Years Ago
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3 Years Ago
Merge from main -> qol_nov_22
3 Years Ago
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3 Years Ago
Added electric furnace gibs
3 Years Ago
Updated weapon rack gallery creation test script to work with new setup
3 Years Ago
Hooked up row prefab data in inspector
3 Years Ago
Basics working
3 Years Ago
mid refactor
3 Years Ago
more wip row stuff
3 Years Ago
fixed missing xmas_tree_rug material and textures