241,253 Commits over 3,867 Days - 2.60cph!

9 Years Ago
CraggyIsland stuff
9 Years Ago
Added .Copy( to proto classes Fixed ModelState pooling monstrosity
9 Years Ago
Some more analytics
9 Years Ago
Set the correct player entity bounds
9 Years Ago
WaterLevel.Test also works for zero bounds
9 Years Ago
Added pool.prefabs console command (prints pooled prefab counts) Clear prefab pool as well when pool.clear is called
9 Years Ago
Removed some debug code
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
- Added current cash value display to gameplay UI - Removed old gameplay UI prefab
9 Years Ago
Building doors animations, models and prefab refactoring Texture edits to armored door
9 Years Ago
- Added Cash value to PlayerData
9 Years Ago
Memory pool tracks items in use to idenfity missing frees and foreign items entering the pool
9 Years Ago
- Minimap and map rotation now matches the main camera's current rotation
9 Years Ago
Fixed LODBatch corruption on pooled objects
9 Years Ago
Clients don't know if other players are admins/developers
9 Years Ago
Added google analytics Applied analytics event to Agent+Behaviour's AddBehaviour.
9 Years Ago
Save speed tests
9 Years Ago
- Camera fixes
9 Years Ago
Manifest
9 Years Ago
SaveInfo pooling
9 Years Ago
- Camera changes
bot
9 Years Ago
Linux Build 829
bot
9 Years Ago
LinuxDS Build 798
bot
9 Years Ago
Windows Build 681
9 Years Ago
- Disabled move direction lookahead until it's better
9 Years Ago
Shifted UI slightly
9 Years Ago
Added some more control to island generation.
9 Years Ago
- Purged camera and all related
9 Years Ago
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9 Years Ago
Updated UA string returned by awesomium
9 Years Ago
Some AI pooling
9 Years Ago
- Added Dungen from Asset store. @ezmeow
9 Years Ago
Highlight exceptions in server console
9 Years Ago
MetalOre slash impact FX created.
9 Years Ago
Optimized pool stack code Protobuf writing is totally garbage free Protobuf reading is totally garbage free except for strings
9 Years Ago
Fixed NRE in SoundPlayer
9 Years Ago
LOD grid components are now supported on pooled objects Building skin instantiates are now pooled
9 Years Ago
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bot
9 Years Ago
Windows Build 680
9 Years Ago
Updated Hammer and HLFacePoser to latest versions
9 Years Ago
Added city island
9 Years Ago
Added new geometry.
9 Years Ago
Removed old geometry
9 Years Ago
Added editor camera.
9 Years Ago
Debug view tweaks Fixed Dead flag not being applied by Death effect EntityViewEditor and derived tweaks, added editors for additional EntityView types Added Interaction Positions to Berry Bush
9 Years Ago
Fixed NRE on server start (maybe)
9 Years Ago
More blood splats
9 Years Ago
Units now consider target unit personality compatability in the Form Breeding Group DSE Added Scion PP back on to the player camera Replaced crappy EnumMaskDrawer with Andre's super simple alternative (fixes conflict with Scion editor scripts)
9 Years Ago
Owl flying SE & SW anims forehand body updated forehand dive