branchrust_reboot/maincancel

36,259 Commits over 4,383 Days - 0.34cph!

39 Days Ago
merge from naval_update/io_boats
39 Days Ago
merge from store_fixes_feb
39 Days Ago
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39 Days Ago
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39 Days Ago
merge from deepsea_fixes
39 Days Ago
editor_map_creator -> main
39 Days Ago
merge from searchlight_worlddirection_fix
39 Days Ago
merge from boxes_dlc
39 Days Ago
merge from fix_duplicate_ocean_sim_data -> main
39 Days Ago
Fix trails following cannonballs during reloads and when moving the cannon around.
39 Days Ago
Fix "navmesh ready" log spam
39 Days Ago
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39 Days Ago
merge from store_fixes_feb
39 Days Ago
merge from naval_update/io_boats
39 Days Ago
Merge from skin_access_improvements
39 Days Ago
Fixed fluid splitter and fluid combiner not deployable on soft side walls, regression from io_boats
39 Days Ago
merge from doors_placingthroughwalls_fix
39 Days Ago
merge buoyancy_fixes to main
39 Days Ago
Fixed Gibbable NRE introduced in 144214
39 Days Ago
merge from gibbable_skins_fix
39 Days Ago
merge cannon_protection to main
39 Days Ago
Merge from desctructible_boat_wrecks
39 Days Ago
merge from store_fixes_feb
39 Days Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
39 Days Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
39 Days Ago
merge from cannon_slowdown
39 Days Ago
merge from redirect_snapping
39 Days Ago
merge from boxes_dlc
39 Days Ago
reenable_mountable_parenting -> main
39 Days Ago
merge from hackweek_fill_containers_rand
39 Days Ago
Merge from blendedsoundloops_onvalidate_fix
39 Days Ago
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39 Days Ago
Merge from naval_cleanup_scientist_fixes
39 Days Ago
merge from storepage_boxes
39 Days Ago
merge from deepsea_fixes
40 Days Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
40 Days Ago
Merge from sunken_and_combat_knife_orientation_fix
40 Days Ago
Merge from puddlefix
40 Days Ago
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40 Days Ago
Merge from increased_deepsea_render
40 Days Ago
merge from deepsea_fixes
41 Days Ago
train_coupling_sound_fix -> main
42 Days Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
42 Days Ago
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42 Days Ago
Fixed wallpaper still using batching in boats
42 Days Ago
merge from large_oilrig_misc_fixes
42 Days Ago
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42 Days Ago
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42 Days Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
42 Days Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)