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126,711 Commits over 4,109 Days - 1.28cph!

5 Years Ago
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5 Years Ago
[D11][#3979] Light leaking through walls - decreasing the DirectionalLight::constantBias for platforms with lower-res shadow maps {XboxOne Base and S}. Testing the perfromance of 1024 maps on those platforms.
5 Years Ago
[D11][UI] Removed references to all coins texture
5 Years Ago
Updated packages to latest, fixed errors from API changes, built to confirm it all works.
5 Years Ago
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5 Years Ago
[D11] Added min height check to player spawns to prevent water spawning.
5 Years Ago
[D11] Set cached ammo mod type to null when changing ammo type.
5 Years Ago
Applied ShufflePlayerSeed fix for corpses to client.playerseed
5 Years Ago
Fixed exception when attacking a campfire mounted water purifier
5 Years Ago
Removed an allocation in TooltipContainer.Update Tooltips will now shift horizontally if they are partially hanging over the side of the screen (noticeable on respawn button)
5 Years Ago
Return string info
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge the Switch On and Switch Off inputs on the fluid switch to a single Toggle input that will enable the switch when powered and disable the switch when unpowered
5 Years Ago
Another vehicle lift edit
5 Years Ago
Several fixes and cleanup for the vehicle lift.
5 Years Ago
Fix overall performance calculation bug
5 Years Ago
Adjust engine part descriptions to be plural
5 Years Ago
Check angular velocity for sleep check, as well as standard velocity. Fixes issues when using flip pushes.
5 Years Ago
Remove water purifier proto def, it's no longer needed now that the water storage is a saved entity
5 Years Ago
Added input/output slots to campfire water purifier
5 Years Ago
Adding table model/material/texture
5 Years Ago
Don't update steering when vehicle is off - fixes client visual issues. Made a standard place for VehicleIsActive.
5 Years Ago
Merge from farming2
5 Years Ago
5 Years Ago
[D11][#3275] Disabling streaming for the foliage textures since to fix the mipmap level used in FoliageGrid via the BatchRendererGroup.
5 Years Ago
Scene backup
5 Years Ago
fix profile marker
5 Years Ago
fix for occlusion oopsie
5 Years Ago
[D11] HDRP muzzleflashes (with lights)
5 Years Ago
[D11] Fix water black screen bug on xb1 (3871)
5 Years Ago
[D11] Fixes black screen water bug 3871
5 Years Ago
Fix for occlusion culling cpu/gpu getting out of sync (cpu was skipping results when more than one result set arrived in the same frame)
5 Years Ago
[D11] Revert 49927
5 Years Ago
[D11] Weighted Vertex Normals on Props Electrical Boxes to office furniture/computer_cabinet
5 Years Ago
added bucket to spec
5 Years Ago
added fluid input to desalinator and reworked spec
5 Years Ago
[D11] + Issue 4007 - Missing window ledge fix
5 Years Ago
Merge from main
5 Years Ago
[D11][Art][#3669] Flickering doors occlusion culling fix - [D11][Animation][#3954] Destruction animation for building parts fixed
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed small and large candles mismatched ground watch and socket area check
5 Years Ago
Changed bootstrap support button to help Updated some shared translations tokens Phrases
5 Years Ago
merge from battery_drain_fix 49847
5 Years Ago
Switch to WebClient
5 Years Ago
Updated poses asset library
5 Years Ago
Remove debug info
5 Years Ago
Call UpdateNetwork a little more frequently for smoother input response on the client
5 Years Ago
Merge from Main->Vehicles