reporust_rebootcancel

132,918 Commits over 4,293 Days - 1.29cph!

5 Years Ago
rename Compound to Outpost in help toast Kill players who sleep while wounded
5 Years Ago
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5 Years Ago
Merge from /main/drone/shop
5 Years Ago
Added Airwolf back into Hapis Also beware Hapis dumpster divers: Junkyard piles are hella radioactive now. Buncha other tweaks.
5 Years Ago
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
5 Years Ago
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Code review changes
5 Years Ago
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5 Years Ago
Hapis river flows downstream again. Next-gen.
5 Years Ago
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5 Years Ago
More topological improvements and minor fixes.
5 Years Ago
phantom reclaim terminal on vanilla
5 Years Ago
Fixed duplicated map label
5 Years Ago
More tweaks based on feedback (thanks for all the lists!)
5 Years Ago
bandit town s2p
5 Years Ago
Added tooltips to server tags
5 Years Ago
streamer skin approval
5 Years Ago
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5 Years Ago
Bradley no longer remains stationary if it can not find a good engagement spot Bradley uses slightly larger spherecast for vis checks
5 Years Ago
added ao map for eoka pistol
5 Years Ago
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5 Years Ago
Surgery on mil tuns to see if that fixes map crash
5 Years Ago
stashes despawn and drop their items if construction is placed overtop of them
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Prefab updates
5 Years Ago
Tidying up depth prepass etc.
5 Years Ago
codegen + phrases check
5 Years Ago
Fix double shotgun grip mesh appearing and causing z fighting if the shotgun has no skin applied (only applied to viewmodels, worldmodels will still have issue)
5 Years Ago
Unsaved change
5 Years Ago
Fix mace not being throwable if player presses throw key while the VM is in idle (transition was too long, was skipping events)
5 Years Ago
Map clusters (sleeping bags/vending machines) ignore Y difference when clustering
5 Years Ago
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5 Years Ago
Fixed floating point issue with roads causing them to washboard Fixed some sewer entrances being cluttered with rocks
5 Years Ago
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5 Years Ago
softcore reclaim backpack
5 Years Ago
Fix skin picker snapping to the left any time a refresh is called (only resets to the left if the blueprint changes or a skin is selected)
5 Years Ago
Praise the lord it runs again
5 Years Ago
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