reporust_rebootcancel

107,019 Commits over 3,836 Days - 1.16cph!

6 Years Ago
grab main
6 Years Ago
Changed interaction texture format Sampling tests for flow and displacement
6 Years Ago
[D11][TUTORIAL] Tutorial Helicopter AI
6 Years Ago
test
6 Years Ago
Made prefab out of new lighting.
6 Years Ago
merge from main
6 Years Ago
[D11][TUTORIAL] Added localisation for objective 5
6 Years Ago
Fixed rare bug that could cause upkeep resources to disappear from the tool cupboard
6 Years Ago
Scene stuff for the Pålster.
6 Years Ago
[D11][TUTORIAL] Added crafting highlight support for tutorial step, updated tutorial events in tutorial_map
6 Years Ago
[D11] Moved Carousel header text slightly away from the very edge of the screen
6 Years Ago
[D11] Close PlayerCopeseStats when attempting to loot body
6 Years Ago
[D11] Close any open Pie Menu when opening the Pause/Options Menu, and also prevent the Start/Options button from being able to open/close menus when a popup is active
6 Years Ago
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6 Years Ago
Fixed NetGraph NRE
6 Years Ago
[D11] Prevent SwallowButton check when in Menus (Only affects gameplay input? Causes weirdness with buttons that can be toggled - eg Duck/Crouch)
6 Years Ago
[D11] Disabled L/R controls on top bar when looting Fixed loopanel platform buttons.
6 Years Ago
[D11] Fixed defines, added support to create settings if a save data file does not have them (eg old data)
6 Years Ago
[D11] ReportingFlow - Recent Players list now shows recently encountered players only, instead of everyone on the server
6 Years Ago
music playlist update
6 Years Ago
merge from main
6 Years Ago
snow area fixed collider displacement + enabled collider on snow machine
6 Years Ago
snow machine temp trigger off by default
6 Years Ago
snowball fx
6 Years Ago
snow machine increased disp + fixed foliage disp
6 Years Ago
oilrig progress backup
6 Years Ago
merge from main
6 Years Ago
snow machine fixed meshLOD issues
6 Years Ago
snow area tweaked mat
6 Years Ago
snow area disp tweaks
6 Years Ago
categories
6 Years Ago
skin approval
6 Years Ago
snow area fixed normals + fade out disp at edge
6 Years Ago
snow area custom shader + moved disp to shader + foliage disp
6 Years Ago
Evacuation pipes progress backup Made metal_panels_g texture more rusty. Added rusted blend
6 Years Ago
Phrases
6 Years Ago
Tidied up build settings a bit
6 Years Ago
[D11][TUTORIAL] Added tutorial actions for spawning cargo drop, attack helicopter and recently woke up. Disabled random events in the tutorial server config
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] Save game settings to player save game data file (currently disabled)
6 Years Ago
[D11] make sure the startup bundle doesn't get loaded twice, regardless of the task ordering and parallelism.
6 Years Ago
[D11][TUTORIAL] Disabled building decay in tutorial map, converted shelter for socket enabled version (partially), updated message prompt for shelter hint
6 Years Ago
[D11][TUTORIAL] Fix for GameTip coroutine being stopped when object is disabled
6 Years Ago
[D11] allow the bootstrap runner to have different code per platform. Mainly just to prevent accidental changes (i.e. implicitly you had to be in ps4/xbox mode to regenerate the code), but the different consoles may legitimately end up with different orderings depending on their hard drives etc. In order to keep things simple from a testing point of view (and there may still be some un-known dependencies to be found), if the timing information is kept the same, you'll get the same results.
6 Years Ago
[D11] add switch for editor asset bundles flag
6 Years Ago
oilrig crane progress backup
6 Years Ago
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6 Years Ago
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6 Years Ago
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