reporust_rebootcancel

141,880 Commits over 4,413 Days - 1.34cph!

5 Years Ago
MLRS screen shutdown FX (needs that special trigger)
5 Years Ago
Forgot desert dwelling single C
5 Years Ago
Cull desert dwelling child entities from client (since they are spawned through entity networking) to fix entity ghosts
5 Years Ago
merge from dmb
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Merge DMb -> Main
5 Years Ago
Fixed generic_resizable loot panels from flashing up the full size panel for a moment before showing the correct number of slots. Using a canvas group to set zero alpha until everything's ready.
5 Years Ago
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5 Years Ago
Improved MLRS door colliders
5 Years Ago
Fixed MLRS ammo icon central squares looking stretched in the dashboard view
5 Years Ago
Don't allow loading MLRS rockets while MLRS is firing rockets
5 Years Ago
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5 Years Ago
Adjusted new MLRS cabin colliders
5 Years Ago
Fixed looking around in a chair while holding something doubling the head look angle. Reset MLRS back to using Chair pose.
5 Years Ago
Changed my MLRS aim angles back to 110
5 Years Ago
More box colliders for the cabin
5 Years Ago
Switched the MLRS mesh collider to only cover the base. Rebuilt the rest out of primitives. Should fix any one-way shooting bugs.
5 Years Ago
Fixed aiming module not showing up if inserted while the MLRS is broken
5 Years Ago
Added some interior sparks and smoke to the MLRS broken-down effect
5 Years Ago
Fixed cabin lighting scripts fighting: EntityFlag_Toggle vs. LightLOD
5 Years Ago
Fix height knob angle calculation
5 Years Ago
MLRS model update, controls knobs turn
5 Years Ago
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5 Years Ago
Separated height and angle knobs / fixed a few small mesh errors on the MLRS
5 Years Ago
MLRS rocket trail doesn't insta destruct with the projectile. Other small iterations.
5 Years Ago
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5 Years Ago
Merge DMb->Main.
5 Years Ago
GPU instancing on MLRS mats
5 Years Ago
Fixed generic_resizable loot panel missing the seventh row
5 Years Ago
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5 Years Ago
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5 Years Ago
When disabled, MLRS screens turn into blank glass screens instead of metal
5 Years Ago
EnvVolume trigger inside the MLRS cabin, for dimmer ambient light
5 Years Ago
MLRS UI frame tinted slightly red so that it fits better with the lit 3d model Size polish on the UI canvas
5 Years Ago
Trigger fixes. Applied cabin prefab to MLRS
5 Years Ago
MLRS texture polish / added some labels to interior control panels / reduced mirroring artifacts
5 Years Ago
MLRS interior prefab with trigger states
5 Years Ago
Fixed MLRS breakdown FX not properly cycling back on after you've gone far away
5 Years Ago
excavator S2P
5 Years Ago
Dressing fixes to account for new terrain
5 Years Ago
Initial shift of 80m in X,Z Shift of relevant terrain data maps
5 Years Ago
tweaked AI Obstacle volumes in dwelling single I
5 Years Ago
desert AI data pass
5 Years Ago
World models for tuna and bean cans lods, collision and prefab setup
5 Years Ago
Enlarge lootpanel.generic_resizable - fixes coffin lootpanel sizing
5 Years Ago
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5 Years Ago
Fixed sirenlight offsets
5 Years Ago
Fixed mess hall tables mountable when flipped upside down