128,953 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Fix demo browser scrolling
 
                
                
                
                
                
             
         
        
            
            
            
                
                Custom loot panel for deposit/payout
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use Decay as the damage type for collision damage so that lastAttackedTime isn't set
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Scale chassis propagation damage total with module count
 
                
                
                
                
                
             
         
        
            
            
            
                
                Propagate chassis hits to damage attached modules
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Merge from gib_pool/scriptableobjects
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Add mouse-base car steering while holding Crouch. Not very good for general use - intended to be used for making smooth-looking cinematics.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Open loot panel on deposit
 
                
                
                
                
                
             
         
        
            
            
            
                
                Spawn storage container as sub entity to hold lootable deposit and payout
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add deposit and spin menu items to slot machine
 
                
                
                
                
                
             
         
        
            
            
            
                
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                █▊▄▇▄▄▄ - ▆▉▅▄▌ ▉▇▄▉ ▉▅▄▇▊▄▊ ▌█▊▄▇
 
                
                
                
                
                
             
         
        
            
            
            
                
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                ▆▆█ ▊█▄█▆▉, ▆▅▊▄▅█▉▆▆▌ ▆▊▄▆▄▊█ & ▅▇▋▍▊▍▌▋ ▆▅█▋▊▄▄▋▆▊▌▄
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Scrap heli wreck files/prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▊▌▍▉▅ ▋▆▊▍ ▇█▋▊, ▉▍█▅▅ ▋▇▍▌█▆▅▆
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                New tests, updated culling job
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added 'carwrecks' var. Setting to false makes modular cars gib right away, bypassing the "wrecked" state.
 
                
                
                
                
                
             
         
        
            
            
            
                
                LODs for the new models, updated airwolf prefab
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Added "debug.debugcamera_targetprint" to print out the name of the entity the debug camera is currently parented to
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Merge CarLocks -> Main. Locks can now be added to modular cars at a vehicle lift. Protocol++.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                - Destroy locks no matter what when car is fully destroyed.
- Updated tooltip.
- Don't show module health anymore on wrecks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Try converting gib override list into a scriptable object instead
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Allow destroying car lock if health is <= 15%
 
                
                
                
                
                
             
         
        
            
            
            
                
                WIP converting Gibbable to a PrefabAttribute
 
                
                
                
                
                
             
         
        
            
            
            
                
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