reporust_rebootcancel

106,953 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Added "Max Tree Meshes" slider to graphics options
6 Years Ago
Fixed legacy skins occasionally not displaying correctly (RUST-17)
6 Years Ago
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6 Years Ago
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6 Years Ago
Continuing work on AI improvements.
6 Years Ago
mail box, search light, barricades, large furnace, furnace, small and large water catcher, repair bench, oil refinery and research table decay much faster Workbenches now decay after a long period
6 Years Ago
Re-added Y axis camera movement smoothing Some tweaks for camera movement inbetween physics frames
6 Years Ago
Added camera movement inbetween physics frames (test)
6 Years Ago
Hapis tweaks
6 Years Ago
Cherry picking 28408 (Network++ & Save++)
6 Years Ago
Scene2Prefab bandit town
6 Years Ago
Network++ Save++
6 Years Ago
Merge from main
6 Years Ago
Removed Y axis camera movement smoothing (test)
6 Years Ago
Improved protection of recycler at bandit town. Scene2Prefab Bandit town.
6 Years Ago
Removed old deprecated NavMesh Grid from code.
6 Years Ago
merge hapis10 to main
6 Years Ago
Fixed junkpile scientists not attacking back when hurt.
6 Years Ago
Scene2Prefab Military Tunnels.
6 Years Ago
Tweaked scientist HP Tweaked respawn timers at Military Tunnels. Scientists throw grenades at Military Tunnels.
6 Years Ago
Another pass over animal roaming.
6 Years Ago
Scene2prefab cargo ship
6 Years Ago
Updated scientist spawns at Cargo Ship.
6 Years Ago
More robust line of sight sensor for Scientists.
6 Years Ago
Subtracting 28387
6 Years Ago
Scene2Prefab cargo ship
6 Years Ago
Fixed reload bug in non-moving scientists. Updated scientist spawns.
6 Years Ago
Scene2Prefab Cargo Ship
6 Years Ago
Updated scientist spawns at Cargo Ship
6 Years Ago
removed unused textures
6 Years Ago
Give up when no valid ocean patrol path has been found after 100000 iterations (instead of stalling the server forever)
6 Years Ago
Added ladder trigger prefab for Rust.World
6 Years Ago
Attempt to make action caching suck less
6 Years Ago
Scene2Prefab cargo ship
6 Years Ago
Initial setup required for AI spawning.
6 Years Ago
Fixed skins occasionally not displaying correctly (RUST-17)
6 Years Ago
Merged from main via branch (updated manifest)
6 Years Ago
Updated manifest
6 Years Ago
Merge from main (manifest conflict)
6 Years Ago
Now they show up...
6 Years Ago
Candles/damagedbooks/old sofa rgba textures - the .mat file isn't showing again.
6 Years Ago
[D11] Added ForceDebug=true to xb1 build to prevent crash on boot when using script debugging
6 Years Ago
Disabled read/write on a few textures (mostly trees)
6 Years Ago
Fix for missing define
6 Years Ago
Merge from swamp_tree_performance
6 Years Ago
Merge from main
6 Years Ago
Compile fix
6 Years Ago
Merged from AI branch.
6 Years Ago
Updated manifest
6 Years Ago
[D11] Get rid of _outgoingData not needed anymore.