reporust_rebootcancel

106,908 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Removed some unsafe code (test)
6 Years Ago
Hapis refinery fix
6 Years Ago
Caught NRE exception in IOEntity when connectedTo is null and printed a more informative error + prevented NRE spam.
6 Years Ago
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6 Years Ago
Merged from bandit branch
6 Years Ago
fixed jackhammer holster position
6 Years Ago
Compound awning performance fix Scene2Prefab
6 Years Ago
bigwheel added to bandit town
6 Years Ago
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6 Years Ago
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6 Years Ago
compile fix
6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
compound bow sound tweaks
6 Years Ago
Optimized bandit town Reduced LOD distances on various objects Moved various object to correct layers
6 Years Ago
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6 Years Ago
Instanced a couple of bandit_town materials
6 Years Ago
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6 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
6 Years Ago
Xmas gift box no longer marks player hostile Oil barrel no longer marks player hostile
6 Years Ago
Removed shadow casting lights in bandit town
6 Years Ago
Merge from bandit_town
6 Years Ago
Merge from main
6 Years Ago
Progress backup
6 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
6 Years Ago
Fixed team UI NRE without local player (breaks demo playback)
6 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
6 Years Ago
Small clutter rocks no longer use convex mesh colliders
6 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
6 Years Ago
More on Bandit Guard AI.
6 Years Ago
Added spawn_point, terrain_trigger and water_trigger prefabs (in assets/bundled/prefabs/modding folder)
6 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
6 Years Ago
RUST-110 Fixed out of bound exploit at MT
6 Years Ago
No longer filter character spawns by biome (only by tier)
6 Years Ago
Updated Facepunch.Steamworks
6 Years Ago
Bandit town Scene 2 prefab.
6 Years Ago
More work on Bandit Guard AI.
6 Years Ago
Riot helmet LOD clipping fix RUST-48
6 Years Ago
More work on bandit guard AI.
6 Years Ago
[D11] Quick temporary fix for triggers to work on Xbox
6 Years Ago
removal of additional compound bow fbx/prefab
6 Years Ago
vm compound bow admire anim update
6 Years Ago
merge from main
6 Years Ago
Made cargo ship deck longer
6 Years Ago
Hapis fixes and tweaks
6 Years Ago
merge from main
6 Years Ago
bigwheel win/lose audio bet terminals only accessible by those sitting in the corresponding seat functional countdown timer inventory locked during spins
6 Years Ago
Cargo ship progress
6 Years Ago
Hapis startup error fixes
6 Years Ago
Cargo ship progress