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106,915 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Bandit town scene2prefab
6 Years Ago
Added more bandit guard spawns to bandit town.
6 Years Ago
Adjusted bandit town terrain anchors Adjusted distance between medium sized monuments
6 Years Ago
Fixed bigwheel being too massive
6 Years Ago
Added AddToWaterMap script to waterbodies in swamps and bandit town
6 Years Ago
modified scale of bigwheel
6 Years Ago
Fixed rocking chair position in the bandit town Fixed typo in the abandoned cabins scene
6 Years Ago
Cargo ship progress backup
6 Years Ago
Hapis ocean tweaks for better underwater vegetation placement
6 Years Ago
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6 Years Ago
Fixed some spawn issues with the bandit town Network++ Save++
6 Years Ago
Generated console system
6 Years Ago
Convars for bandit hostility settings.
6 Years Ago
Animal roaming improvements.
6 Years Ago
network++
6 Years Ago
Bundles
6 Years Ago
Manifest update
6 Years Ago
merge from save166
6 Years Ago
RUST-120 - VM hammer - Fixed arm clipping with vm clothes
6 Years Ago
removed clone entry in foliage.v1
6 Years Ago
Fixed melee attacks registering in AI as the weapon being initiator, not the player. Improved hostility reaction for guards in bandit town.
6 Years Ago
merge save166 to main
6 Years Ago
fixed big wheel spin speed updated bandit town with vendors + public works
6 Years Ago
humanoid vendor functionality bandit town sell orders
6 Years Ago
big wheel sounds
6 Years Ago
bandit_town water body fix network++ save++ (166)
6 Years Ago
Fixed swamp a,b & c water body height collider mismatch Fixed swamp_b water collider size
6 Years Ago
swamp_c loot fix
6 Years Ago
Swamp topology fix
6 Years Ago
Fix for players getting stuck inside dredge buckets Slightly increased LOD distances on wooden walkways Moved big wheel chairs closer
6 Years Ago
Tweaked AI spawns at MT.
6 Years Ago
fog fixes swamp_a/b
6 Years Ago
Swamp_a and b fixes - Hero tree layer and map display
6 Years Ago
swamp_c loot fix & balance
6 Years Ago
Fixing Missing Scripts errors in swamp_b
6 Years Ago
fixed invisible chair pose
6 Years Ago
Added MonumentIsland test scene
6 Years Ago
merge from main
6 Years Ago
Added "spawn individuals" concept to spawn handler, for example for hero trees to always respawn in a particular spot Added respawn_individuals convar (toggles automatic individual respawn) Added fill_individuals console command (respawns all individuals)
6 Years Ago
shopkeeper test
6 Years Ago
Simplified swamp tree coliders
6 Years Ago
Reduced invinsible time at spawn for some NPCs.
6 Years Ago
updated sitting generic pose RUST-119
6 Years Ago
Bandit town scene2prefab
6 Years Ago
Tweaked AI.
6 Years Ago
Fixed a range bug in AI.
6 Years Ago
Small draw distance changes to water plants and swamp trees
6 Years Ago
Bandit town scene2prefab
6 Years Ago
Wire barricades no longer damage players through floors Wire barricades slightly easier to place on rough terrain
6 Years Ago
Tweaked npc spawns at bandit town.