reporust_rebootcancel

126,693 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Swapping out systems
6 Years Ago
Less spammy dedicated server bootup
6 Years Ago
+ changes to all the SLOD_AUTOGEN materials so they use a Lit HDRP Shader
6 Years Ago
+ Added the WIP Vertex colour shader
6 Years Ago
[D11] Minor change in localisation helper, submitting so I can update.
6 Years Ago
Benchmark record bundle sizes
6 Years Ago
gc;totalmemory to megabytes
6 Years Ago
Fixed array exceptions in DevMovePlayer
6 Years Ago
Fixed DownloadStringCoroutine errors
6 Years Ago
Fixed DownloadStringCoroutine errors
6 Years Ago
Backup
6 Years Ago
Network++ Save++
6 Years Ago
Fixed rock_med_a/b/c read-only mesh collider errors on remaining prefabs
6 Years Ago
[D11] show cooking icon on ores
6 Years Ago
Fixed water_tower_collapsed read-only mesh collider errors on water_well_c
6 Years Ago
Retry string download 3 times before calling it a day
6 Years Ago
Check Steam valid before trying to cancel ticket
6 Years Ago
Make sure audiomixer goes in audio.bundle so there's only one version of it
6 Years Ago
[D11] + Couple of more tweaks
6 Years Ago
[D11] LOD tweaks to launch site assets
6 Years Ago
Changed FoliageGrid to use BatchRendererGroup
6 Years Ago
updated WIP module textures
6 Years Ago
if audioclip has "engine-model" in the name, import DecompressOnLoad, because apparently we're procedurally creating sounds at runtime and the sources can't be streamed from disk
6 Years Ago
[D11] Tugboat LOD Distance
6 Years Ago
meta
6 Years Ago
Removing LeanAudio to make sure we never use it
6 Years Ago
Recovered charcoal_refinery
6 Years Ago
[D11] Substation LOD Distances
6 Years Ago
[D11] Washing Machine distance checks
6 Years Ago
Removing collider_batch.prefab (missing script) @andre might want to check this is okay
6 Years Ago
Fixed missing script on player_ragdoll
6 Years Ago
[D11] LOD Distances on misc items.
6 Years Ago
Recovered small_refinery_static changes. Harbor 2 WIP.
6 Years Ago
[D11][UI] Visual tweeks to inventory skin picker and ignore has skins in beta builds
6 Years Ago
Tweaked seat mounting to take into account facing direction, making it a bit easier to get into the seat you want to get into
6 Years Ago
Tweaked rhib driver standing position so you can access fuel again
6 Years Ago
[D11] Ore Nodes Vertex painted and LOD Groups set up for each stage
6 Years Ago
[D11][UI] Fixed issues with right stick navigation with repairbench
6 Years Ago
Fixed full keyboard mode right border
6 Years Ago
[D11] Bus Stop LOD Distances
6 Years Ago
▆▌▊▍▆ ▊▄▍█ █▋▄ ▌█ ▉▆▍▍▍▇ ▆▉▉▄ ▄▍▌▋▆▊▉ ▋▉▋▉▉▊█▆▋▌▌▇
6 Years Ago
Added music stage back to compound level
6 Years Ago
Truck models/prefabs submesh fix
6 Years Ago
merge from instruments
6 Years Ago
Enable sustain on piano Possible Exception fix on InstrumentViewModel
6 Years Ago
Fix compile error
6 Years Ago
Added support for sustain pedals on MIDI keyboards
6 Years Ago
Fix some weirdness on horses
6 Years Ago
Garage UI work again