reporust_rebootcancel

141,260 Commits over 4,383 Days - 1.34cph!

6 Years Ago
Fixed mismatched ground watch and socket layer checks on jackolantern
6 Years Ago
Added taxi window glass gibs. Reassigned a couple of other glass gibs that had lost their assignment in a merge somewhere
6 Years Ago
merge from halloween_2020_removal (network++)
6 Years Ago
network++
6 Years Ago
fixed oversized Rust menu logo
6 Years Ago
Restore Ambience
6 Years Ago
Restore MenuUI and MenuVideos
6 Years Ago
Disable Halloween event
6 Years Ago
Fix minor glass conditional bug
6 Years Ago
Tweaked text spacing on the curved skull trophies, should make longer names more visible
6 Years Ago
Taking in the updated train track textures from hdrp
6 Years Ago
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6 Years Ago
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6 Years Ago
Another fix on TakeCollisionDamage
6 Years Ago
Simplify TakeCollisionDamage script
6 Years Ago
adding glass + setup
6 Years Ago
Roadsigns now take collision damage from vehicles
6 Years Ago
Fix glass renderer health conditional values not matching the collider conditionals
6 Years Ago
adding button
6 Years Ago
Merge from vending_search_improvements
6 Years Ago
Fixed using incorrect match percentage when comparing shortname and translated name matches
6 Years Ago
Lit torch now lasts the full duration of the night
6 Years Ago
Adjust roadsign entity bounds. Fixes missed hits
6 Years Ago
Finished most of the main cliff shader.
6 Years Ago
Merge TaxiModule -> Main
6 Years Ago
Ensure skull is dropped when skull trophy is destroyed (was 0.75)
6 Years Ago
Fixed skull Trophy mismatch ground watch and socket mod layers (fixes sometimes breaking when building nearby)
6 Years Ago
Train tunnels update / Prototype junction switch / Overpass polish
6 Years Ago
Added terrain checks to Stables A and B - always spawns in temperate biome
6 Years Ago
Cache designs
6 Years Ago
serialization tests
6 Years Ago
Stables no longer roadside due to needing a safezone Setup Stables road and trail routes increased prevent build volume
6 Years Ago
Fixed some road connections types being set to road instead of trail Fixed floating decor on trainyard hill
6 Years Ago
merge from main
6 Years Ago
More references cleanup from deprecated models
6 Years Ago
Stables only spawn in T0 and T1 Reduced count to 1
6 Years Ago
Underwater rock scene review
6 Years Ago
merge from car_cost_balance
6 Years Ago
Removed missing scripts on fireflies prefab Unfucked the driftwood(TM)'
6 Years Ago
Reduced updated vehicle_parts collider
6 Years Ago
Lowered scrap cost of vehicle parts from vendors - sellorders
6 Years Ago
Cliff normals calculation
6 Years Ago
slightly lowered taxi vehicle module crafting cost
6 Years Ago
merge from main
6 Years Ago
Cliff shader boilerplate
6 Years Ago
Removed old shader code
6 Years Ago
more
6 Years Ago
force taxi panel triangulation to avoid uv deformation
6 Years Ago
Remove log, add a minor bonus if a text match is found in the description
6 Years Ago
Improved search filtering when adding sell orders to vending machines Filter text now prioritises name matches over descriptions and measures how accurate the match was when ordering results