reporust_rebootcancel

132,908 Commits over 4,293 Days - 1.29cph!

6 Years Ago
Fixed steering wheel interaction issues in vehicles with multiple steering wheels/drivers
6 Years Ago
Explosion 3 high/low renders & scene backup
6 Years Ago
Adjusted seating position on all seats
6 Years Ago
Fixed everyone in any seat trying to hold the steering wheel
6 Years Ago
Fixed damage tex not being set correctly on initial connection for modules at 0 health
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Don't show health on static vehicle lift
6 Years Ago
mesh -> sharedMesh
6 Years Ago
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6 Years Ago
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6 Years Ago
[D11] Sewers SLOD Distance tweaked
6 Years Ago
Fixed missing references for skin
6 Years Ago
[D11] Specular fix for Wooden Door
6 Years Ago
[D11] More Z fighting Fixes
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
[D11] Fix for incorrectly rotated clothes + Fix for Incorrect Decal Markings
6 Years Ago
[D11] Changed default Rustworks env from dev to internal
6 Years Ago
[D11] Merge with main
6 Years Ago
skin approval
6 Years Ago
[D11] Free memory reporting oncreen/in performance counter top right.
6 Years Ago
[D11] Reduced the size of the Prevent_building blockers in a number of monuments
6 Years Ago
Turn off rowboat caustics effect as the Projector component is not supported on HDRP
6 Years Ago
material -> sharedMaterial
6 Years Ago
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6 Years Ago
Enable occlusion culling for d3d12
6 Years Ago
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6 Years Ago
Compile fixes for undefining D11_PLAYER_SAVE (because my xbox connected storage is refusing to work and it's driving me insane)
6 Years Ago
Added clientmanifest to buildassetbundles
6 Years Ago
[D11] Updated projectile fx and mats
6 Years Ago
Fixed an optimisation messing up gene display in some situations
6 Years Ago
Ignore the input from sticks for a short period after closing Pie Menus. Exposed as a ClientVar: pieMenuSticksBlockingSec
6 Years Ago
[D11] Rock Config Fixes
6 Years Ago
[D11] More Fixes for Z fighting Materials
6 Years Ago
lowered L96 turret damage
6 Years Ago
[D11] Applying missing scripts to the rocks.
6 Years Ago
More gene encoding/transfer work.
6 Years Ago
Couple of fixes for scene to prefab (ignore bounding sphere override if it's disabled, and check for existence of lods)
6 Years Ago
[D11] Fix for Hemp Plant LOD2
6 Years Ago
[D11] Tuna Can Lamp Scale fix + LOD distance tweaks. + Flamethrower Glass MAT tweaked
6 Years Ago
Fixed some loading issues
6 Years Ago
[D11] Added a distance check to rowboats.
6 Years Ago
Subtracting 46562 (ring road once again on 3k maps)
6 Years Ago
reduce horse roadsign armor research cost
6 Years Ago
Auto turret menu background video
6 Years Ago
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6 Years Ago
disabled dashboard lights
6 Years Ago
tweak lights
6 Years Ago
Fix marker assignments
6 Years Ago
Disable TailLights for now