reporust_rebootcancel

106,456 Commits over 3,836 Days - 1.16cph!

8 Years Ago
8 Years Ago
Convert imported version2 metal to spec Added all clothes items Added collared shirt Added tanktop Added shorts Your items scrolls, shows all items
8 Years Ago
Tweaks to rain particle effect to improve drop frequency and density Reduced rain shader fill rate by packing related textures
8 Years Ago
Merge
8 Years Ago
Fix sound pitch bug (hopefully, still no reliable local repro on this one) Small SoundModulation Init optimization
8 Years Ago
Cherry picked 16913
8 Years Ago
Optimized coarse height slope map generation; now up to 6 times faster on larger maps Deprecated foliage displacement slope scale bias
8 Years Ago
Touched all water related shaders; making sure latest cherries get applied
8 Years Ago
Cherry picked remaining water related changelists from main
8 Years Ago
shortened the buttstock on the mp5 worldmodel so it doesnt clip into shoudler as much tweaked the mp5 viewmodel reload anims tweaked positioning of the muzzlebrake and muzzleboost addons (in 1st person)
8 Years Ago
adjusted the positioning of the mp5 worldmodel and IK holds tweaked the size of the silencer attachment ( worldmodel )
8 Years Ago
xtab mode Occlusion, Specgloss Texture size limit from version2
8 Years Ago
Loading workshop http icons
8 Years Ago
Icon publishing
8 Years Ago
Fixed button stretch in lists Moved layer defines to Rust.Global.dll Added PropRenderer
8 Years Ago
Fixed effect instantiates, console messages and console commands showing up as "GroupChange" in profiler
8 Years Ago
Quicker fade out on mp5 voice limiting Stop extra voices more aggressively when voice limiting
8 Years Ago
updated mp5 muzzleflash
8 Years Ago
Enabled player model, collider and nametag pooling again
8 Years Ago
Destroy entity client instances recursively when a network limited entity changes parenting
8 Years Ago
Merging biome tinting changes and motion vector fixes
8 Years Ago
updated mp5 silenced attack sound
8 Years Ago
Merging biome tinting shader changes
8 Years Ago
Fixed attachments motion vectors causing problems with tssaa
8 Years Ago
Fixed a situation where child entities could miss a group change of their parent, then leak on the client
8 Years Ago
adjusted mp5 clipping
8 Years Ago
Merged prop changes from dungeon
8 Years Ago
Entity find commands return both client and server entities in the editor
8 Years Ago
Removing some not needed models and textures
8 Years Ago
Fixed RUST-1350 / Cave sections transparent (Object quality)
8 Years Ago
▌▊▋█▉▋ ▆▊█▆▆▉▇
8 Years Ago
Updated train_track material to include tint mask inclusion keyword
8 Years Ago
Fixed pivot points
8 Years Ago
Added optimized path to skip tint mask sampling when slot is unassigned; std and std decal shaders
8 Years Ago
Added industrial prop LODs
8 Years Ago
biome tinting for player buildings and objects test
8 Years Ago
Set texture properly when resettodefault Import Version2 properly (for conversion) Indicate old items Detect changes, reload textures automatically Changelog field Export to folder (for preview)
8 Years Ago
Fixed rare-ish infinite loop in SoundManager
8 Years Ago
Cherry picked blend layer fixes from prerelease
8 Years Ago
Touched std/blend layer shaders, just in case
8 Years Ago
Added some lights for debug to the dome Updated military tunnels
8 Years Ago
Bag'O Fixes for caves Changed caves lights to use Ambient Light LOD script Network++
8 Years Ago
Fixed shader error when using biome layer in rust/std-blendlayer (RUST-1348, RUST-1349)
8 Years Ago
move serialized properties on SoundOcclusion outside of if CLIENT
8 Years Ago
Added Utility.Texture.DecompressNormals( tex ) Added Utility.Texture.SaveAsPng( tex ) (works on non readables) Added Utility.Texture.CreateReadableCopy( tex ) Texture rows updated from defaults Texture rows reset to default button Texture rows download texture button Added string.TruncateFilename( len ) Clicking texture filename finds it in explorer
8 Years Ago
Quick mp5 gunshots for helk
8 Years Ago
Bring FMOD crash prevention delay times up to old values
8 Years Ago
Added parent to entity info Added find_parent command
8 Years Ago
Network++