128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                collapsed rocks quarry dressing
static ore nodes prefabs placement
flow fixes
                
                
                
                
             
         
        
            
            
            
                
                [D11] Proper way for Jenkins to clean Workspace
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #606, loot boxes no longer continue to decay in the tutorial
                
                
                
                
             
         
        
            
            
            
                
                async exception crash bandaid
                
                
                
                
             
         
        
            
            
            
                
                [d11] [Audio] Some minor tweaks
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] removed unneeded layout group
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Improvements to Vehicle fuel storage UI, Added new loopt panel class to control Vehicle fuel storage. Removed unneeded translate call.
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in popup alert sfx
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Adds in popup alert sfx
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Added map marker for node collection and cleaned up unused asset, updated manifest
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed code lock navigation bar having incorrect input icons on PS4.
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Re-adding Flame Turret sounds
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed Holding "Use" button on objects resulting in them rotating when Hammer is equipped, rather than using the item (in cases where there's only 2 options, not 3 or more).
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] [Audio] Fix map ping
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map ping
                
                
                
                
             
         
        
            
            
            
                
                Main menu screen by default
                
                
                
                
             
         
        
            
            
            
                
                Fixed OneActiveSibling being editor only
                
                
                
                
             
         
        
            
            
            
                
                Fixed menu panel alignments
                
                
                
                
             
         
        
            
            
            
                
                [+] Add Unity setup change
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] moved the fuel remaining calculation to the server, so that we can calculate it properly in seconds
                
                
                
                
             
         
        
            
            
            
                
                Split menu into prefabs instead of scenes
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fix for broken font issues
                
                
                
                
             
         
        
            
            
            
                
                [+] Honor strict Jenkins syntax
                
                
                
                
             
         
        
        
            
            
            
                
                LOD distances optimization pass
killed some lights to halve tricount
                
                
                
                
             
         
        
            
            
            
                
                [D11] Changes for Jenkins
                
                
                
                
             
         
        
            
            
            
                
                tweaks and backup before lootspawns
                
                
                
                
             
         
        
        
            
            
            
                
                fp.steamworks 2 trial by fire
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▌▅▍▆ ▍▌▊ [▊▄▊▋▅▊][▌▆▍▋▊▅▌▇▅] ▆▊ ▅▅▆▇█▊▌▉▌ > ▍
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map zoom loop bug
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Fix map zoom loop bug
                
                
                
                
             
         
        
            
            
            
                
                Bandit town fog:
Half as saturated, slightly more brownish.
Less bright at twilight.
175 render distance.
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI] Fixed issue with crafting hud element lingering when rejoin a level while crafting
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Removed todo
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] Fix for issue #836, tutorial dead body up the mountain is now visible and has note in inventory
                
                
                
                
             
         
        
            
            
            
                
                [D11][UI][#2053] Fixed selected item icon disappearing when splitting single stacks. Added fuel panel item related for items containing fuel
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] fixed some defines
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed controller input icons incorrectly showing [A] or [X] when no config B setting has been set.
                
                
                
                
             
         
        
            
            
            
                
                Making steam dev tools are proper async
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Fixed research table description using wrong input icon.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Isolate this build file FTM
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Removes map zoom one shot sfx as discussed
                
                
                
                
             
         
        
            
            
            
                
                [D11][Tutorial] fixed some defines
                
                
                
                
             
         
        
            
            
            
                
                [D11] [Audio] Removes map zoom one shot sfx as discussed