200,155 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Clear InteractibleControllers in PlayerController on Reset. DynamicDOF no longer is AlwaysEnabled (confirm this is ok @billowe) DynamicDOF now overload Reset to set Target to null and disable itself.
8 Years Ago
DynamicDOF now is AlwaysEnabled, but checks for Target == null on Tick. Reset override sets Target to null.
8 Years Ago
Added shadow cascade transition blending
8 Years Ago
Water jug vm anims, animator, anim events, world model and temp sounds
8 Years Ago
Deleted "Debug/Load Profile File" since it's no longer working on 5.6 (use the save / load buttons at the top of the profiler window instead)
8 Years Ago
Profiler sample stuff
8 Years Ago
Additional profiler samples for BasePlayer.FinalizeTick.Transform
8 Years Ago
Merge from main
8 Years Ago
furniture test model added
8 Years Ago
Updated truck parts, can now swap all items
8 Years Ago
Use a small buffer for map.pack creation rather than allocating enough space for the entire file (lots of people run out of memory here)
8 Years Ago
Automated Linux DS Build #694
bot
8 Years Ago
Automated OSX Build #694
8 Years Ago
Automated Linux Build #694
bot
8 Years Ago
Automated Windows Build #694
8 Years Ago
Remove debuggy lua stack trace stuff
8 Years Ago
Automated Linux Build #695
bot
8 Years Ago
Automated OSX Build #695
8 Years Ago
Automated Linux DS Build #695
8 Years Ago
cutting in alleyway geo and texturing on hex pieces
bot
8 Years Ago
Automated Windows Build #695
8 Years Ago
wip
8 Years Ago
more
8 Years Ago
more
8 Years Ago
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8 Years Ago
8 Years Ago
FOR FUCK SAKE file fix
8 Years Ago
8 Years Ago
more fix
8 Years Ago
Fixed manager init Freezing effect kicks in below 5, not 8
8 Years Ago
Save
8 Years Ago
Super dank stat simulator editor
8 Years Ago
Fixed inactive spawners error on load/start Added CanPathfindTo condition
8 Years Ago
Save
8 Years Ago
Merge from main
8 Years Ago
Merge from manager cleanup
8 Years Ago
Buffer source list in AudioManager.InternalReset
8 Years Ago
resaved beep vehicle max file
8 Years Ago
Fixed weather events error
8 Years Ago
Moved ground normal alignment from AnimalView to UnitView
8 Years Ago
Added "Can Path To" condition to pickup interaction
8 Years Ago
Start to mixtures
8 Years Ago
Should be able to put mixtures in a pot
8 Years Ago
fixed AK47 viewmodel clipping when ironsighting
8 Years Ago
backup/progress rocket crane
8 Years Ago
added new alleyway sidewalk and road material to hexblocks 2 and 3 and added to prefab
8 Years Ago
StatManipulators now use Asset-based Simulators
8 Years Ago
Effect stat manip change
8 Years Ago
Effect.OnStateEnter cleanup, comments
8 Years Ago
Renamed StatManipulatorParametersEx methods to be more accruate