240,776 Commits over 3,867 Days - 2.59cph!

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9 Years Ago
Windows Build 582
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Windows Build 581
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Windows Build 580
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Windows Build 579
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Windows Build 578
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Windows Build 577
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Windows Build 576
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Windows Build 575
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Windows Build 574
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Windows Build 573
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Windows Build 572
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OSX Build 798
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Windows Build 571
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Linux Build 656
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LinuxDS Build 667
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VPK Build 521
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Windows Build 570
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Oops, forgot to add this file
9 Years Ago
Lion-El special move
9 Years Ago
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9 Years Ago
* Fixed some TF2 maps crashing the game on load ( Not all of them though ) * Fixed util.Decal not working in multiplayer * Added "filter" scripted entity type * GitSync
9 Years Ago
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Items view model stuff.
9 Years Ago
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9 Years Ago
added forcefield collision component to forcefield shader
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experimenting with adding a slight pull to the ball when moving towards racket
9 Years Ago
updated forcefield_glow shader to work on xbox one and ps4
9 Years Ago
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9 Years Ago
First person models of the 6 new melee weapons ready for an animation pass.
9 Years Ago
Added shield test
9 Years Ago
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9 Years Ago
added crouched turn-in-place animations for bow / unarmed / pistol added a crouched gesture for doing things on the ground tweaked salvaged icepick viewmodel anims
9 Years Ago
FOR FUCK SAKE turret enemy with new model
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Unnecessary alphas.
9 Years Ago
Proper tall pines.
9 Years Ago
Missing files.
9 Years Ago
Proper pines.
9 Years Ago
removed debug.log call
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landmine balance