256,226 Commits over 3,990 Days - 2.68cph!
Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays
merge from main/distantsound
Merge fixes + migrate wood gibs to sound system
Fixed single byte messages
Backup before ruining terrain with more rivers.
Fixed kicking not woking properly
Disabling raknet memory pool (diagnosing)
Undo revert from last week
Packets should be at least 1 byte
- Fixed an issue with default values in Entity:GetNW* and GetGlobal*
- Fixed Entity:GetHitBoxCount crashing the game when called with an invalid value
tone down the wood breaking sound effect
Fixed nametags not rotating to camera
Removing individual writing bullshitz
Added option to use elevation, instead of latitude, in AtmosphericBlend
Giving up on LuaTest for now.
Fixed lerp bugs and maybe hit detection.
Adjusted backhand to run timing
Added some missing topology types to the monument placement blacklists
Tweaked rock parameters
Dialogs and more tutorial work
Loading / packaging custom assemblies from a game's root directory seems to work.