194,760 Commits over 4,079 Days - 1.99cph!

3 Years Ago
Death screen icons and text for all the train cars
3 Years Ago
Missing file
3 Years Ago
Added Caboose to the train population spawn list
3 Years Ago
Merge Blackjack -> Caboose
3 Years Ago
New stack limit option for AddItem. Allows stacking more of an item to existing items - needed for blackjack payouts that put the player's stack beyond the usual max stack size.
3 Years Ago
End the round properly if the player has blackjack + code formatting
3 Years Ago
Remove editor only framerate cap debugging
3 Years Ago
Rework how we store the framerate cap to fix some issues with the menu cap
3 Years Ago
Halve the time between Blackjack rounds
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
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3 Years Ago
Cherrypick #75484
3 Years Ago
Scene backups
3 Years Ago
Fixed missing legs on small oil
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Fixed payout rules, add a rule about aces when doubling down
3 Years Ago
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3 Years Ago
Unsaved
3 Years Ago
Merge from halloween2022
3 Years Ago
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3 Years Ago
Don't hide the card when doubling down. It seems that most places do it face up, so let's do that too, it's simpler as well
3 Years Ago
Added Turn On and Turn Off inputs to the strobe light and fog machine (toggle inputs are unchanged)
3 Years Ago
Scientist NVGM model textures and materials LODs Basic prefab setup
3 Years Ago
Warehouse wip
3 Years Ago
compile errors
3 Years Ago
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3 Years Ago
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3 Years Ago
Add a UseLocalGravity field to BurstClothHitBoxCollision to allow turning off automatic gravity orientation
3 Years Ago
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3 Years Ago
Rearranged turret TargetScan() to early exit before raycasts
3 Years Ago
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3 Years Ago
Add console command to spawn multiple linked IO entities
3 Years Ago
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3 Years Ago
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3 Years Ago
Tidied up mesh class
3 Years Ago
Legacy skeleton
3 Years Ago
Merge from VFX. (Refreshes both Jacko lanterns, Tuna Can Lamps and Skull Fire Pit)
3 Years Ago
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3 Years Ago
Scene backup
3 Years Ago
Fixed Jacko lanterns interior lights taking 58 minutes to reach full brightness
3 Years Ago
Temporarily reverted Additive HDR shader to earlier version for merge purposes
3 Years Ago
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3 Years Ago
Tessellation fix
3 Years Ago
mf main
3 Years Ago
Scene backup & related files
3 Years Ago
Fixed flashlights & laser attachments not working in turrets
3 Years Ago
Fix playerlist command returning negative time, fix secondsConnected stat not reset when connected
3 Years Ago
Benchmark for corpses except they don't render
3 Years Ago
Particle shader tweaks