35,574 Commits over 4,324 Days - 0.34cph!
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Made serialized fields consistent between the Client and the Server for the SpatialEnvironmentVolumePass
Fixed the issue with the player skin appearing completely white when using a 1:1 resolution ratio and a 90 degree FOV
Subtract
123921 (was meant for aux2)
merge from outpost_spawning -> main
merge from party_system -> main
Merge: from autoturret_optim
- Speeds up AutoTurret::ServerTick by not updating nested transform hierarchy (gun_yaw and gun_pitch)
Tests: deauthed gun turret shooting me from different positions/angles
ian_serializable_field_cleanup -> main
ian_serializable_field_cleanup -> main
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patrol_heli_revision_2 -> main
merge from frontier_external_fixes
populate_heli_path_nre_fix -> main
syncvar_none_compile_fix -> main
Merge from toolgun_deploy_fix
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Merge from nametag_streamer_fix
merge from party_system -> main
merge from party_system -> main
Merge from compiled_field_fixes
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merge from abyss_containers
merge from frontiergatewalldesc
merge from viewmodel_camera_anim_v2
merge from combatknife_sfx_drop_fix/woodtea_drink_sfx_fix
merge from resourcedispenser_stacksize_fix
merge from grass_skirt_legs_fix
Merge from party_system -> main
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patrol_heli_revision_2 -> main
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merge from party_system -> main
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syncvar_vector_fix -> main
syncvar_vector_fix -> main
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Merge: from growablegenes_allocs
- clean of 1 line
Tests: none, trivial change
Merge: from growablegenes_alloc
- reduces(removes?) junk allocs from growables
Tests: editor builds + alloc unit test
merge from discord_sdk_1.2
merge from hackweek_fps_logging
merge from menu_fps_cap_fix
merge from purifier_waterloss_fix
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Merge from frontier_external_fixes
Merge from computerstation_reskin_fix