255,801 Commits over 3,990 Days - 2.67cph!

10 Years Ago
reduced crafting time for all low level items
10 Years Ago
New building gib sounds Location based voice limiting to control gib voice counts instead of % chance to play
10 Years Ago
better asset path lookup in BeforeEditorTab
10 Years Ago
Beancan grenade sounds
10 Years Ago
Server compile fixes
10 Years Ago
Added support for server.url Added support for server.headerimage
10 Years Ago
Merge from main
10 Years Ago
Projectile object penetration WIP
10 Years Ago
Added GameTrace.TraceAll
10 Years Ago
Error logging updates
10 Years Ago
Added server.url Error report tweaks
10 Years Ago
Remember which icons were uploaded so we don't waste time reuploading
10 Years Ago
Fixed cap icons
10 Years Ago
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10 Years Ago
Updated Igor controller and scene
10 Years Ago
Modified hit compression Target mode mini game WIP
10 Years Ago
Balaclava stuff
10 Years Ago
Bandana shit
10 Years Ago
- Exit portals now call LevelFinished() before returning you to town - Area + level progression is now tracked and saved and reflected in mission screen - Level work
10 Years Ago
Updated TOD. Updated some network stuff.
10 Years Ago
Phrases, manifest
10 Years Ago
Removed PVT scaling based on video ram; problems with shared memory and/or incorrect query; adjusted scaling based on startup quality level
10 Years Ago
Igor pullback idle tests
10 Years Ago
Women will no longer try to make babies when they are pregnant
10 Years Ago
Fixed : Men will no longer invite women to their breeding group when they are already pregnant Added : Gender and Age selection on the debug spawner
10 Years Ago
Children can longer have beards Children can no longer breed with Adults
10 Years Ago
Added check for effect stackability in Agent.AddEffect Added Agent+Groups, methods for joning and leaving groups and a refernce to the current overriding BehaviourGroup Added PassedOut Effect Added CreateGroup rn CreateBehaviourGroup Added BehaviourGroupAgentSettings Various tweaks and improvements around groups and breeding
10 Years Ago
Boots require leather Longsleeve Tshirt requires more cloth than shortsleeve Snow jacket requires more cloth than jacket
10 Years Ago
Merged menu changes into main
10 Years Ago
Merged from trunk
10 Years Ago
Fixes
10 Years Ago
Added Component.Instantiate Connection screen cleanup Server list Refresh fix
10 Years Ago
Added BehaviourGroupAgentSettings Added BehaviourGroup
10 Years Ago
10 Years Ago
- level tweak
10 Years Ago
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10 Years Ago
Fixed reconnection problems.
10 Years Ago
Terrain.
10 Years Ago
Agent+DecisionMaker correctly passes target Entiy when creating a SmartBehaviour from an Ability
10 Years Ago
C4 explosion polish Reverb tail spread on explosions and gunshots is less linear and feels more natural AudioClip randomization works with distance crossfading A few small Sound fixes
10 Years Ago
10 Years Ago
Breeding grroup tweaking, (it doesnt work yet)
10 Years Ago
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10 Years Ago
hopefully fixing NRE in GetBonusFactor
10 Years Ago
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10 Years Ago
Added DecisionMaker SetUpAbilityDecisions Unit+Senses sends known units to Agent.DecisionMaker
10 Years Ago
ConsiderationSettingsEditor improvements (I swear I already done did this...)
10 Years Ago
Unit+Family methods
10 Years Ago
UnitGenderConsideration SuitableMateConsideration
10 Years Ago
new wounded animations