239,259 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Smoother player movement Fixed ClientInit being called multiple times
10 Years Ago
Removed popup console window on client Fixed server error on invalid prefab drop Stopped excessive server logging
10 Years Ago
Didnt' save
10 Years Ago
Server browser tweaks, can join game now
10 Years Ago
Capatalized HUD tabs because it looks cool
10 Years Ago
Dlls from latest steam sdk, Dlls for 64bit win server/client
10 Years Ago
Windows Build
10 Years Ago
Linux Build
10 Years Ago
OSX Build
10 Years Ago
Updated to latest SDK
10 Years Ago
Updated native lib
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
64bit steam plugin
10 Years Ago
64bit steam plugin
10 Years Ago
Build a 64bit version of this library for Windows
10 Years Ago
Updated protocol version, servers now listed on master server
10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Linux Build
10 Years Ago
More server functions
10 Years Ago
Protocol roll
10 Years Ago
Wrong depotid
10 Years Ago
Linux, osx = both 64bit
10 Years Ago
Linux = all 64bit Windows Server = all 64bit
10 Years Ago
OSX is 64bit
10 Years Ago
Upload 64bit versions (windows and ds)
10 Years Ago
Added a first set of the new rocks
10 Years Ago
-new wild boar model (non-animated)
10 Years Ago
Fixed SteamSharp.dll throwing exceptions on 32bit OS X
10 Years Ago
added inital setup file for hammer view model
10 Years Ago
Added a working OS X 64bit build, I'll try to fix the 32bit build next Moved the Test editor menu item to its own file
10 Years Ago
Latest SteamNative.bundle, made everything universal 32 and 64 bit builds to debug the SIGILL issue further
10 Years Ago
Copy script for me to test things
10 Years Ago
Module message (client -> server)
10 Years Ago
checking in the new view model that is using the player model rig
10 Years Ago
deleting all of the old view models
10 Years Ago
checking in the player model animations
10 Years Ago
Ignore OS X .DS_Store files
10 Years Ago
Refactoring, simplification
10 Years Ago
More refactoring - this one breaks everything :)
10 Years Ago
Refactoring item system for simplicity
10 Years Ago
WorldItem (and deployable) now spawns, networks properly
10 Years Ago
Networking now provides own UIDs
10 Years Ago
Visibilty managers Visibility Subscribers Visibility groups Snapshots on join
10 Years Ago
Added player rig file complete with character set Added anim template to be used for future animations ( rig is referenced). Includes quick selection sets & View model camera
10 Years Ago
Rock 5a with textures going in.
10 Years Ago
updated anim
10 Years Ago
Client inventory is now networked Make Net.IsServer/IsClient proper - they basically return whether we're running a server, or running a client. Will return false if we're doing neither (like if we're in the menu)
10 Years Ago
added new game ARCHAEROLOGY