198,704 Commits over 4,140 Days - 2.00cph!
Fixed paddle glow outline being flipped
Worms and grubs now go to the bag rather than the hotbar by default
Fixed missing missing mesh assignments in WorldModelOutline scripts causing no outline glow on the following:
- m249
- camera
- boom box
- bow
- paddle
Stop OutlineManager complaining about _CameraViewProj on quit
Fixed fullscreen map close button not working
Refactored map code. New class for shared code between the dashboard world-space map and the full-screen UI map
Campermodule BBQ lighting/fx/perf pass.
Better vehicle headlight flares & sorting vs vehicle windshield
Interior/exterior camper module lighting pass (Slight code tweak needed)
f1 grenade vm - fixed left arm being visible at increased fov scale
Adjusted ceiling light entity bounds so it can be repaired/attacked from below more reliably
Right clicking a pumpkin won't equip it as clothing (can still drag it to the clothing bar manually)
Move rowboat flip monitor into fixed time
Lowered volume of background static on audio playing voice props by 25%
Background static now changes volume with the voice props dlc audio slider
Right clicking scrap while using a research table will put the scrap into the scrap slot, not the item slot
Don't count map view drags as marker placement
Added a small storage box (12 slots) on the floor of the camper van
Camper van overhead light are enabled if the car's headlights are on
Added a clear bed option when sitting in a camper seat that is claimed by someone else
Can no longer rename or give a camper bag to a friend unless you own that bed
▆▋▆▇▌ ▄▊▅▌▅▅▅▅▋ █▅▆▊▉▄▄_▅▆▋▋▍▊_▅▅▉▄, ▇▉▆▍▌ ▇▉▍▌█▊ ▌█▄▌▆▆ ▄ ▄▊▄▉ ▍▄▅ ██▊▍ ██▄▇▅▋▊+▍▌▉▋▋▋ ▊▉▇ ▆▌▋▍▋█ ▄▄▍▍▌▉ ▅▌ █▍▌ ▄█▍▊. ▉▇▇▅ ▇██▆▌▇ ▌█▋ ▌▊ ▋▋▅▄█▍█ ▅▌▅▋▍ ▅▌▌▋ ▆▉▊▋▉'▇ ▋▇▄▉▌▄.
Fixed hand IK still running when sitting in a camper van seat and holding a held entity
Fix radios connecting to the default rust radio even if they were set to an internet stream if a player loads in range of them
Fixed sleeping bags that aren't part of a cluster not appearing in the correct position
Potential sleeping bag interaction fix
Prevent PaperMap.mat, DrawGlow.mat, and underwater_lab_glass.mat from being modified via script at runtime
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Completely stripped out legacy system
Test river for Bill on Craggy
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F4 and F9 keys are no longer hardcoded to normal/hi res screenshots
Added new screenshots.takescreenshot and screenshots.takehiresscreenshot convars (could bind these to convars to achieve old behaviour)
Added some debugging to track down an interaction issue
Working on MLRS fullscreen map