225,850 Commits over 3,714 Days - 2.53cph!

3 Years Ago
Vector2.Lerp
3 Years Ago
`filter: saturate(N%);` SCSS support
3 Years Ago
Updated Flatgrass, fixed missing materials, adjusted lighting.
3 Years Ago
Animgraph: Fix aim matrix node not lerping to the fullest extent of the pitch https://files.facepunch.com/layla/1b0611b1/s%26box%202021-11-06%2023-22-13.mp4
3 Years Ago
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3 Years Ago
Fixed standalone error !switch !release
3 Years Ago
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3 Years Ago
Straight Down frame 11
3 Years Ago
Fuck it, add back InitFromCompiledVMDL, shouldn't require support from us
3 Years Ago
Update Attribute.CAimMatrixAnimNode.m_sequenceName:help to specify that look straight down comes last
3 Years Ago
Straight Down aim matrix experimentation Merge branch 'master' of sbox
3 Years Ago
Compile errors
3 Years Ago
ModelDoc: Remove support for InitFromCompiledVMDL (s1 mdl in disguise) Don't try to process s1 mdl in model compiler ModelDoc: Remove Import Source MDL
3 Years Ago
removed vpk from git
3 Years Ago
updated construct, textures, mats, prefabs, some asset cleanup pavement trim textures realigned and materials moved folder
3 Years Ago
Animgraph: Add "Can Look Straight Down" option to Aim Matrix node, turning the matrix from 3x4 to 3x5
3 Years Ago
Don't transform wishvelocity with pitch
3 Years Ago
Use legacy bullets for cannon to fix reflection New logic for determining player count on Switch !switch !release
3 Years Ago
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3 Years Ago
Merge from parent
3 Years Ago
Merge from parent
3 Years Ago
Merge from parent
3 Years Ago
Merge from main
3 Years Ago
Merge from vehicles
3 Years Ago
Improve ladder physics
3 Years Ago
voice_loopback, voice_enable native convars for now
3 Years Ago
Fixed various SCSS warnings
3 Years Ago
Revert "PhysicsBody.Inertia" This reverts commit 6f4421fc3f00dd2867c82284b9aa6377eefdcedc.
3 Years Ago
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3 Years Ago
PhysicsBody.Inertia
3 Years Ago
Make the SCSS parser more strict Alert file & path for incorrect SCSS Merge pull request #86 from Facepunch/strict-scss Make the SCSS parser more strict
3 Years Ago
align-self: bottom -> align-self: stretch for chatbox entry
3 Years Ago
Alert file & path for incorrect SCSS
3 Years Ago
Make the SCSS parser more strict
3 Years Ago
Add transform: scalex, scaley (scale was already supported)
3 Years Ago
Add scss transform: translate( <length>, <length>? ) ( translateX, translateY were already supported )
3 Years Ago
Don't score games vs bots Make ai not as dumb
3 Years Ago
Fix world panel input by changing WorldInput.Update to [Event.WorldInput.Build] called from the input system. WorldPanel.RayToLocalPosition: fix wrong local position being used for inside checks Simulate right (and middle) mouse button properly in world panel input.
3 Years Ago
Try a simple unstuck for ball physics to handle moving objects
3 Years Ago
Fixed game over button prompts in co-op Added more bindings to control replay speed Let left JoyCon pause Speech bubble movement tweak !switch !release
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
security shutters - painted skin for left end cap
3 Years Ago
3 Years Ago
metal fences and gates - collision adjustments
3 Years Ago
security shutter - changed side cap material group name Merge branch 'master' of sbox
3 Years Ago
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3 Years Ago
Restore surface asset type defaults ModelDoc.Sphere's origin argument is optional Give 'explosion_behavior' property descriptions and a radius visualization