130,604 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Added SunMeshBrightnessMultiplier, MoonMeshBrightnessMultiplier and AtmosphereBrightnessMultiplier to EnvironmentVolumePropertiesCollection
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▉▉▋▄ ▌█▍▊▌▉▍, ▆▌▌▅▄▊▄, ██▍▅▉▉▍ ▉▋▆ █▄█▊▊▇_▋▄▇▌▅
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from //bypass_tunnels
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Don't decay the deployed boom box while it plays audio
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fish can now swim away from player while being caught
Tweaked resistance values
 
                
                
                
                
                
             
         
        
            
            
            
                
                Shake viewmodel when line is strained via code (animator layer is still there, still unused)
Reduced reel in speed
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix exterior dive bubbles playing when player first dismounts. Set all sub FX to not autoplay on show.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed some distortion when connecting/disconnecting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Disable the exterior FX that aren't hooked up yet
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up the exterior versions of the ambient bubbles, dive bubbles, cabin lights
 
                
                
                
                
                
             
         
        
            
            
            
                
                Potentially figured out syncing multiple boom box's to the same URL
 
                
                
                
                
                
             
         
        
            
            
            
                
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- ▅▋▇▇█▍█ ▆▍▉▉▇▊█▇▇▍▋▅▆█▋▇▍▍▉▋ ▇▉▄▍▊▆ █▍ ▉▋▋▊▇▋▅▊ (▌█▍▊▉ ▍▄ ▆█▇▊▅). █▇▇'▇ ▌▅▄▊▌ ▊▌▅ ▆█▌▊▆ ▄▌ █▆ ▄▉▉▍▍▆█ ▉▌ █▇▉▆▉▅▇▇▌ ▅▊▉▋▆ ▉▌█▅▄▇▄.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Interior/exterior FX split
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Matched audio output settings on thrown cassette recorder with held cassette recorder
Fixed thrown cassette recorder that is already playing not playing audio when entering network range
 
                
                
                
                
                
             
         
        
            
            
            
                
                Mostly just some renaming
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up window water spray
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hooked up window film effect
 
                
                
                
                
                
             
         
        
            
            
            
                
                Applied some WIP things to the moonpools.
Window test 1 (sucks atm)
Various mat changes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Display an editor warning message when an AI path contains duplicate sequential nodes.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added option to disable lighting for moonpool caustics.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce reel in resistance and reduce strain amounts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Underwater lab glass is more transparent (missed in 63287)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge getWaveData_fix -> Main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adjust water depth params
 
                
                
                
                
                
             
         
        
            
            
            
                
                Now showing the diving bubble FX when the duo sub begins to dive underwater
 
                
                
                
                
                
             
         
        
            
            
            
                
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▅▇▅▍▌ █▆▌ ▊▊▇▇▇▇▆▉▋▆ ▉▋▌▌ ▇▅▅█▉▇▇▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added support for the ambient bubble FX, shown when underwater. Refactoring some visuals code.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Duo sub cabin lights now working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Split out all the duo-sub-specific features into a SubmarineDuo subclass of BaseSubmarine
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Rename Submarine to BaseSubmarine
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduce the spotlight's volumetrics if the player is in the sub, to improve their visibility out of the window
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▇▉▌▉ ▌▆▆▌▌▊▉█▆▋▌ ▋▋▆▉▋▊▋▉█ ▊▍▌▌█
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇▄▌▊ ▄▍▌▋▋▉▍ ▋▌▋▄ ▆ ▇▅▆▅ ▉▇▉▆▇▄ ▅▆▉▊ ▊ ▄▌▄▄▆▌ █▄▄▅, ▉▇ ▆▉▆▌ ▇▍█ ▅█▄▌▅ ▍█▊▆▄▌▉ ▆▄▌ ▍▍ ▋▊▌▇▌▄▅▄ ▄▄▆▊▅▅▋▆ ▅█▅▄ (▄▍.▄▋▆▅▍▆▉▇ ▇█▊ ▇▅▋▅ ▄▇█▌▋▄▍▆ ▄▄▍▅▆▅▉▊▍ ▌▋▊▄ ▅▊ ▄▍█▊ ▋▌ ▍▌▄▄▄▄▅ ▋▅▆▌▄ ▉▆▅▄)
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                Removed the unused effect parameters from WaterOverlay. Not point in having things set in the inspector that don't have any effect.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ability for custom WaterOverlay settings to turn chromatic aberration on and off. Turned it off for in the subs - it made it particularly hard to read the dashboard gauges.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Increase submarine headlight range
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▋▍▍ ▅▍▌ ▊▆▌▍▋ ▆ ▍▄▅▌▇ ▋▄█
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                Clearer headlight flag naming
 
                
                
                
                
                
             
         
        
            
            
            
                
                Buncha changes to facilitate the new underwater lighting plan (light extinction agnostic)