130,386 Commits over 4,201 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                Adjusted min/max scaling on forest ferns and arctic small rock formations
                
                
                
                
             
         
        
            
            
            
                
                Adjusted materials on arctic small rock formations to make them more visible
                
                
                
                
             
         
        
        
        
            
            
            
                
                Made ice sheet terrain modifiers bigger to prevent dirt from getting projected on the ice meshes
                
                
                
                
             
         
        
            
            
            
                
                Arctic foliage polish
Tweaked snow splat color/gloss to prevent snow from becoming too blue at certain times of day and reduce mismatch between snow and trees 
Improved arctic biome billboards
Tweaked snow color on a bunch of other objects
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed wind turbine placement underwater
                
                
                
                
             
         
        
            
            
            
                
                reflex latency marker option no longer saved
                
                
                
                
             
         
        
            
            
            
                
                Enabled tinting on potato cliff shaders.
                
                
                
                
             
         
        
            
            
            
                
                group roam position reserved memory slot, OnPositionMemorySet ai event, more group roam state wip, ui prefabs.
                
                
                
                
             
         
        
            
            
            
                
                fixed missing open and close sfx on static refinery
                
                
                
                
             
         
        
        
            
            
            
                
                Added EnvironmentVolumeTraintunnles.prefab for map makers
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed crossbow viewmodel still showing an arrow after the arrow was unloaded via the inventory
                
                
                
                
             
         
        
            
            
            
                
                ▉▍▌█▊ ▆▋▋ ▅▇▄ ▄█▉▋▉▆▊▄ █▍ ▉▆▌ ▋▋▊▉▉ ▋▉▆▇▌ █▇▄ ▋▋▅▊▆▄▌ ▆▇ ▇▆ ▌▍▆ ▉▋▅▅▄ ▋▍▊ ▍▊▆▆█▋ ▋▋▉▅▇ ▉█▍▍▋▋█▇
                
                
                
                
             
         
        
            
            
            
                
                Merge AddDelayBetweenTurns -> CardGames. Will wait until after May's release to merge to Main.
                
                
                
                
             
         
        
        
            
            
            
                
                Added demo shots directory to ignore config
                
                
                
                
             
         
        
            
            
            
                
                ▇▆▊▅▍▄▄▋▇▅▊ ▇▇█▉▋▊▍▍ ▄▅▄▆▋▆ ▍▉▋ ▌▌▇▊▍ ▋▇▄▄▊, ▊▋▄▊▉▆ ▄▄▇ ▅▆▆▉▌ █▍▍▇▍ ▌▍ ▄▉▆▌ █▋▍ █▉▄ █▋▄ ▆▅▄▉ █▄▋▅▉▇▉▊
                
                
                
                
             
         
        
        
            
            
            
                
                ▌▇▉▉▊ █▋▆▍▄, █▄▆▍█▌█ ▄▌▍▋▇ ▋▋▍▍▍ ▍▄█▆▌▋▊▇▍▉ ▉▅ ▄▋ ▋ ▌▌█ █▇▅▍ ▌▆▉▆▆▇▉▊▌▊▊
                
                
                
                
             
         
        
            
            
            
                
                ▇▄▌▇▅ ▉▆▋▌ ▊▊▆▉▇▋▆▄█▌/▉▊▄/▉▇▌▇▄▇
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                R/W updates for external walls and gates, ladder and triangle hatches and grill
                
                
                
                
             
         
        
        
            
            
            
                
                magnet crane prefab update
                
                
                
                
             
         
        
            
            
            
                
                magnet crane rig update and anims
                
                
                
                
             
         
        
            
            
            
                
                magnet crane animator update
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from HDRP_Art_Backport - 699 days
                
                
                
                
             
         
        
            
            
            
                
                merge into hdrp_art_backport
                
                
                
                
             
         
        
        
            
            
            
                
                SE cleared for desert revamp
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added a million recyclers to Bandit camp
                
                
                
                
             
         
        
            
            
            
                
                Slightly increased bounds on all trees to prevent spawning them too close to each other / overall density should remain the same
                
                
                
                
             
         
        
            
            
            
                
                Lowered cluster dither on some tree spawn populations
                
                
                
                
             
         
        
            
            
            
                
                Reduced individual cave count - better even spread of all the different versions
                
                
                
                
             
         
        
            
            
            
                
                FIxed harbor_2 never spawning