240,747 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Ocean renderer optimizations, trace optimizations
3 Years Ago
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3 Years Ago
Fix light_environment's sky lighting keyvalues not being setup correctly
3 Years Ago
Mask view model from motion blur, Set some nicer default settings
3 Years Ago
StandardPostProcessing animation helpers
3 Years Ago
Fixed prefab preprocessing never running on entities that spawn as child entities / nested prefabs (this will need testing for vehicles after loading a save and for map entities after wiping a server)
3 Years Ago
last few prefabs, manifest.
3 Years Ago
Fix viewport offset for post processing with new system
3 Years Ago
Handle bones that don't exist on the server in BoneDictionary transform lookup
3 Years Ago
merge from main
3 Years Ago
manifest
3 Years Ago
more
3 Years Ago
more
3 Years Ago
more
3 Years Ago
NPC rename/reorganizing in stages because plastic got confused last time.
3 Years Ago
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3 Years Ago
PostProcess.AddToStack -> PostProcess.Add, BasicPostProcess -> MaterialPostProcess, IPostProcess.PostProcess -> IPostProcess.Render
3 Years Ago
Ability to fade properties in or out
3 Years Ago
Fix missing materials
3 Years Ago
Simplify post process setting setter
3 Years Ago
Dev materials Fall and reset progress triggers Playground map Fix some collision problems
3 Years Ago
Introduce PostProcess.AddGenericToStack for simple post processing
3 Years Ago
More scene backups
3 Years Ago
Screenshot camera prefab tweaks
3 Years Ago
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3 Years Ago
Improved panini projection
3 Years Ago
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3 Years Ago
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3 Years Ago
Snowmobile WIP code, protobuf setup etc
3 Years Ago
Rework relative midi knob bindings
3 Years Ago
Roll down slopes Stick to ground Update dev map Visualize absolute and local lean Checkpoints Slowly tip over
3 Years Ago
SDF reflections test iterate on sdf test
3 Years Ago
Animgraph: Add support for tags on single frame anim nodes (needs testing)
3 Years Ago
More scene backups
3 Years Ago
Revert 66868. Was causing trouble with PrefabAttributes that tried to double-process when already destroyed.
3 Years Ago
Merge from main
3 Years Ago
Scene & playable backups
3 Years Ago
Allow prefab pre-processing to include sub-entities. Fixes nested entities on vehicles not stripping client/server-only components. Need André to review this.
3 Years Ago
Merge Main -> Snowmobile
3 Years Ago
Merge misc_improvements -> Main
3 Years Ago
cherrypicking 66864 - fixed hazmat suit displaying the incorrect VM
3 Years Ago
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3 Years Ago
Merge IntegrateVehicleSubEnts -> Main
3 Years Ago
Fix ProjectSettings set to CLIENT
3 Years Ago
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3 Years Ago
Merge MLRSUpdates -> Main
3 Years Ago
Updated Minigolf map (backend) Minigolf map wip skybox Minigolf concrete wall tileset
3 Years Ago
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3 Years Ago
Fixed cassette recorders not sticking correctly to MLRS moving parts
3 Years Ago
Only do a 1s delay before fetching on main menu !switch !release