194,188 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Scene
5 Years Ago
5 Years Ago
Sprinkler vfx
5 Years Ago
New TriggerParent doClippingCheck option, which de-parents parented entities if they clip into an obstacle.
5 Years Ago
Ensure IOEntity processes outputs if any slots passthrough has changed, not just slot 0 Can override passthrough amount per slot to disregard the energy / outputs calculation Updated sensor to work with new IOEntity changes, too much water and not enough water checks are now in place
5 Years Ago
Mats
5 Years Ago
Scene backup (backdrop stage)
5 Years Ago
added horse_dung model and materials
5 Years Ago
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5 Years Ago
Merge from farming2
5 Years Ago
Don't update passthrough/energy amounts if the incoming energy is from an IOType that is not this entities type. Fixes hybrid props (like the fluid switch) treating power input as water in some cases
5 Years Ago
Move fluid switch logic into it's own class, revert ElectricSwitch to original state
5 Years Ago
Non 6-point smoke tests.
5 Years Ago
Fluid switch mesh hookup, icon, gibs
5 Years Ago
Fix rivers being offset above the ocean instead of staying under
5 Years Ago
Bunch of general refactor/cleanup/fixes/tweaks.
5 Years Ago
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5 Years Ago
refactoring/cleaning up
5 Years Ago
Merge from main
5 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
5 Years Ago
Cherry pick 47385 (SoundManager fix)
5 Years Ago
Some AI tweaks to make scientists avoid running around underwater
5 Years Ago
Fix SoundManager lag spiral of death that brings the editor down to 0.1 FPS
5 Years Ago
GetAuthSessionTicketAsync Debug
5 Years Ago
Dedicated server fix test
5 Years Ago
Added a new Ripe stage after Fruiting. A stage can now be flagged with IgnoreConditions, which will allow it to advance to the next stage at full speed, regardless of condition qualities.
5 Years Ago
Merge from main
5 Years Ago
Fix for unknown genetics.
5 Years Ago
Added the new genetics display to SeedInformation panel.
5 Years Ago
Steamworks Update to fix locking up
5 Years Ago
Item descriptions
5 Years Ago
harvest prompt updates
5 Years Ago
merge from main
5 Years Ago
more UI
5 Years Ago
Update DS steamwork libraries
5 Years Ago
Colour code gene links
5 Years Ago
subtract merge from main
5 Years Ago
merge from main
5 Years Ago
Steamworks server interface fixes
5 Years Ago
Merge from main
5 Years Ago
Merge from playerstate (few fixes from review)
5 Years Ago
Merge from main
5 Years Ago
Delete UI template
5 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
5 Years Ago
Updated steamworks.posix
5 Years Ago
Latest Steamworks
5 Years Ago
fluid_switch gibs
5 Years Ago
added fluid_switch
5 Years Ago
First pass of new gene UI. Bunch of UI fixes/tweaks, prefab updates.