240,581 Commits over 3,867 Days - 2.59cph!

3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
█▉▄▆▉ ▍▍▋▌▍▄▊▅▇█▌▄▊_▋█▋▊▊▌█_▌▅▇▍ ( ▄▋ )▋▄▅▊▄, ▇▋▅▊▄▄▍▋▊, ▆▋▍ ▅▆ █▄▄▄▉, ▌▍▅▌▋▌▊, ▋▌▆▇▊, ▄▊▇▉▆▉▅█▋▊ , ▌▆▆▄▆▅▋ ▊▊▊▄▉▌▄▅ ▍▇▌▇▆▅ ▉▆ ▉▊▆▋▊▅▉▍ ( ▉▌ ) ▆▄ ▌▉▊▉█▍ ▅▉▋▉█▌ ▆▇ ▇▅▇▅ ██▇▍▊▇ ▍█▅▉▅▊ ▉▋▉▄▆▇▊▆▍▆▍
3 Years Ago
Double panel bounds for nameplate
3 Years Ago
Full shader compile Shader compile
3 Years Ago
Implemented motion alarm
3 Years Ago
Unlock text tweaks
3 Years Ago
Implemented Motion Alarm
3 Years Ago
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3 Years Ago
Fix CUBEMAP_REFLECTION ToolsVisMode
3 Years Ago
Implemented Claymore and Jump Mine and all upgrades for them
3 Years Ago
Fix hot reloading not working due to visual studio atomic saves
3 Years Ago
Fix shaders not compiling, fix skinning being broken Fix path in visualization shaders
3 Years Ago
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3 Years Ago
Network WalkController properties so you can change speed easily without prediction errors
3 Years Ago
MLRS UI overhaul: Capture mouse and keyboard correctly
3 Years Ago
MLRS UI overhaul: Fixes
3 Years Ago
MLRS UI overhaul: Some requested changes
3 Years Ago
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3 Years Ago
MLRS UI overhaul: Scaling some content instead of resizing it, makes the appearance more consistent
3 Years Ago
Add a couple of tool shortcut keys, close opened div tag
3 Years Ago
MLRS UI overhaul: Finally got the map to zoom to the same scale regardless of world size. A true miracle.
3 Years Ago
Fixed crash when resizing after asset browser is closed
3 Years Ago
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3 Years Ago
▍▅▊▉▊ ▋▅▋▅▌▌▉ ▄▌ ▄▅▌ ▍▅▍▋▆/▍▆▇▊▆▊▍ ▇▊▍▆▊ ▄▅▅'▋ ▇▅▅▌▇▆▄ ▌▆▉▍ ▇▌▅▄▉▅ ▋▆█ ▆▍▉ █▌▌▆▍ ▇█ ▌▍▄▄▊▄▌▌▌▊ ▅██▊
3 Years Ago
Merge DMb -> Aux
3 Years Ago
Fix parsing error on SCSS files which end in a multiline comment
3 Years Ago
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3 Years Ago
Properly format empty vfx file warning
3 Years Ago
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3 Years Ago
Merge from store_changes
3 Years Ago
MLRS UI overhaul: Set the MLRS username to the player's Steam name. Map fixes.
3 Years Ago
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3 Years Ago
Fix first item added to cart not being visible in the list
3 Years Ago
MLRS UI overhaul: Square map window instead of circular
3 Years Ago
MLRS UI overhaul: Move the min range circle with the MLRS, now that we allow scrolling/panning the map
3 Years Ago
Merge from main
3 Years Ago
Fix dialog OnDisable, replace with Clear override
3 Years Ago
MLRS UI overhaul: Various map UI work in progress. Scrollbars and stuff.
3 Years Ago
Fire rate Fixed Boomer doing no damage
3 Years Ago
Normalize filename here too so it stores the right reference
3 Years Ago
Normalize filenames within Texture.Load, fixes loading images containing uppercase on joined games. Fix UseTemplate attribute substiuting wrong path
3 Years Ago
Fix compile error
3 Years Ago
Bump carbine damage
3 Years Ago
Bump up blaster damage
3 Years Ago
Bump up from an assist if the victim killed themselves
3 Years Ago
Fade deployable and upgrade hud in
3 Years Ago
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3 Years Ago
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