240,581 Commits over 3,867 Days - 2.59cph!

3 Years Ago
Media prefab directory backups
3 Years Ago
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3 Years Ago
Added Stubs for Claymore, Motion Alarm and Jump Mine
3 Years Ago
Recurring metas for assets
3 Years Ago
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3 Years Ago
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3 Years Ago
▋█▊ ▉▋▍▇▅▄▋▉▋▇▋▍▉ ▍▉▆ ▆█▅▇▊▄█▌▆▋▋█▆ ▍▋█▊▋▆▊ █▋ ▋▉▉▊▋ - ▄▄▋▍▄ ▇▅▌▉▊▅▍█ ▇▄▄▇▇▆▇▌▊?
3 Years Ago
▆▅▍▇▇▄▌▊▍▇▌▍▊ ▅▆▍▉▍▆▌▆ ▌▅ ▇▍▌▄
3 Years Ago
▊▌▆▅▌▅█▅▌▍ ▄▅▄▊ ▉▆▄ ▆▅█▅▊▍ ▍▌▅▅▄▆▅▋▋▅-▋▋▉▅▍▇ ▆▆▅▇, ▆▉▄ ▇▄ ▉▊▋█▊▇▅▄▌▆▆ ▊▄█▍ ▊▆▇▄ ▆▌▍▅▅ ▍▍▅ ▍▆▊█▌ ▌▅█▉▇▇▄ ▋▉▋▋▌▊.
3 Years Ago
Fixed Lettering and added improved viewbob and camera sway (thanks layla)
3 Years Ago
MLRS LOD0 model / WIP textures and materials
3 Years Ago
MLRS UI overhaul: Changing plans. Removed outer red circle, kept the fade. Map is now at a fixed zoom level and draggable. Still WIP
3 Years Ago
Added Outpost tip, removed logs
3 Years Ago
Added full support for Outposts (phew) Merge branch 'main' of sbox-hover
3 Years Ago
Updated a radio station URL Increased scroll speed in radio station selection dialog
3 Years Ago
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3 Years Ago
security shutter - adjusted shutter curtains to have pivot at base of mesh
3 Years Ago
Use Planar UV mapping when creating a box primitive. Add some feedback sounds on primitive tool.
3 Years Ago
Projectile and range edits
3 Years Ago
MLRS accounts for modified rocket gravity. Adjusted rocket gravity. Custom inspector for MLR rockets.
3 Years Ago
parking bollard - tweaked phys shape Merge branch 'master' of sbox Security shutter - revised all sizing and origins for better snapping Merge branch 'master' of sbox security shutter - adjusted sizing and origins to improve snapping
3 Years Ago
Show offline alert as soon as connection is lost in main menu
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
mine temp model motion sensor temp model claymore mines temp model Merge branch 'main' of sbox-hover
3 Years Ago
▋▊▉ ▊▇▌▄▊ ▆▆▊▌▉▋▌▅▆▆▊▆▇██ (▊▌▊▄▍█▆▍)
3 Years Ago
Basic grid shader with varying origin, only works on up normal currently. https://files.facepunch.com/matt/1b1811b1/sbox_akgTj9dI8e.jpg
3 Years Ago
▊▅▅▆█ "▄▅▊▍█▅" ▆▅▊ █▍█▄▉ ▉▄ ▍▄▍▊▇▇ (▋▌▊▆▊▌▅▋ ▉▄▆█▆▊ ▋▆▊ █▋▉▊▇ ▊▅▄▍▋▉▊▄▅▉).
3 Years Ago
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3 Years Ago
▊▉▋ ▋▉▇▆▊▋▋ ▊▊▌ ▊▄▊▉ ▋▉▋▌ █▋▆ █▄▊▉▇
3 Years Ago
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3 Years Ago
Added hv_outpost_volume Hammer trigger Merge branch 'main' of sbox-hover
3 Years Ago
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3 Years Ago
Feedback when trying to play a locked stage
3 Years Ago
Tweaked muzzleflash on destroyer
3 Years Ago
Teammates can't destroy your deployables but you can damage them
3 Years Ago
Fixed sounds, hitmarker and floating damage
3 Years Ago
Light turrets won't attack stealthed players
3 Years Ago
Added WorldDeployableHud and can now pickup deployables Merge branch 'main' of sbox-hover
3 Years Ago
Improved Destroyer muzzleflash Improved destroyer explosion particle
3 Years Ago
ModelDoc: Change physics shape box and sphere default size to 10 to keep consistent with the mesh primitives
3 Years Ago
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3 Years Ago
Disable light rendering if entity shouldn't draw
3 Years Ago
Fixed bullet sound being 2D for real this time probably and check IsValid in async method