240,257 Commits over 3,837 Days - 2.61cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
Fix possible crash in CQAnimGraphPropertyEditor::GetIKChainChoiceList
3 Years Ago
Added Rally Point system using move stack commands. Right-click a suitable structure to set its rally point and trained units will execute that command
3 Years Ago
Fixed missing BackgroundImage in loadingscreen sbox-issues/issues/789 Merge branch 'master' of sbox-game
3 Years Ago
Fix crash when addon deleted sbox-issues/issues/467
3 Years Ago
Remove ConsoleResult Restrict SendCommandToClient Allow ConsoleSystem.Run to send missing commands to the server
3 Years Ago
Messing with ocean camera clip rendering.
3 Years Ago
Restrict which console commands can be run
3 Years Ago
Oak trees progress Merge branch 'master' of sbox-game
3 Years Ago
merge from save216
3 Years Ago
merge from main
3 Years Ago
Sfm: Also output image with both color and alpha for poster rendering
3 Years Ago
compiled bench gibs that wasn't commited
3 Years Ago
Moved OnSequenceFinished/OnNewSequence to AnimEntity Made OnAnimGraphTag/OnAnimGraphCreated protected
3 Years Ago
DoorEntity: Make OnAnimGraph overrides protected
3 Years Ago
Fix crash when playing without VR
3 Years Ago
Fixed ECS warning in Editor More editor fixes for testing
3 Years Ago
Add vr to groups vgc Enable VR Multiview instancing with tools enabled Check if multiview is enabled from the VR manager, not from combo Don't render viewmodels on cubemaps Revert "Check if multiview is enabled from the VR manager, not from combo" This reverts commit c49cbeb1bbb22b9877ede24cb4d962c0947901b7. Enable multview instancing on debug overlays Don't spam that we are trying to resolve a rect outside of bounds, but rather assert
3 Years Ago
Fix instancing on worldpanels Compiled ui shaders with worldpanel instancing
3 Years Ago
merge from save216
3 Years Ago
Animgraph: Support grid snapping for state machine items
3 Years Ago
More death screen button changes
3 Years Ago
ModelDoc: Don't try to init null node when adding new node
3 Years Ago
A couple of fixes
3 Years Ago
▊▋▍▄▇ █▋▌▅ ▉█▌ ▇▇▇▌▆▅ ▌▉█▋▇▍▄▇▉ █▊▇▊▌ ! ▍██ ▉█▇▊ ▍▉▄█▆▄▅▅ ▋▍▌▉▄▆▉█ ▍▇▄ ▍▍▍▇▆▌▍▊ ▍▍▍▋ ! █▍█▍▍█ ▆▅▌ ▍▅▌█ ▋▋▊▉█▄ ▉▅▇ ! ▇▋▍▆▌ ▊▆█ ▅▆▌▅ █▊▉▇▉ ▍▊▆▅▄▋▅ ▍█▄▇▄▉ ▌▇▉▄▉▋▍▋▊ ▊▌█ ▋▍▍▆▇▅▄ ▆▌ ▄▌▍▆▆ ▍▌ ▇▇▉ ▍▇▊▇█▉ ▇▄ ▌▇▌▇▄▇▊ ▇▌ ▅▊▅▍▇▌ ▊▌█ ▊▋▇▌▅█▆▄ ▍▄▄▉█▊▍▅▅
3 Years Ago
Fixed prefab id on seat Added hand IK support to modular car seats
3 Years Ago
Things fall apart; the centre cannot hold; Some refactoring
3 Years Ago
Fixed issues with Line struct Merge branch 'master' of sbox
3 Years Ago
Remove temporary timing checks
3 Years Ago
Oxygen UI work
3 Years Ago
Camper seats provide some comfort
3 Years Ago
More oxygen UI WIP
3 Years Ago
Slightly offset seating positions so feet don't overlap
3 Years Ago
Hide locker visuals, add two colliders running on the top of the camper to access the locker
3 Years Ago
WIP oxygen UI changes
3 Years Ago
Reposition oven based on camper layout (same technique as seats)
3 Years Ago
Lots of oxygen refactoring. Setting up a central place to get how much air if left and where it's coming from. This is all towards supporting a better UI.
3 Years Ago
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3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
▆▄▌▊▄▉▉▌ ▅▊ ▊█▇▄▅▌▉ ▅█▇▇▋▊ ▇█▄ ▋█ ▅█▋ ▉▉▄ ▌▌▅█▍▌ ▆▉▇█▊▄▋ ██ ▋ ▊▌▊▆▆ █▇█ ▅▄▋▄ ▊▋▍▄, ▌▇▅ ▆▊ ▅▆▊▄ ▋█▆▋█▇▇ ▄█▋▍▍▆-▌▇█▋▆▍▅▅ ▍▉█▉▅█▇▅▄, ▉▉▄▆█▄▅, ▊▋▋ █▍▅▄ ▄▄▊ █▋▋▍▌ ▇█▌ ▋▌▌▅▆▌▍ ▍█▅ ▇▍▄▇▇▇▄▉ ▅▋▅▌▉██▉▍ ▉▇▅▋ ▅▉ ▇▊▅▇▉█ ▌█▄▋▌▊▅▉▅, ▇█▌▆▅▋ ▊▍▇█▊▋▍█▉▇▇▅▇ ▊▊ ▆▄▉▅▇▆▅▄▋▋ ▆▍▌▅▍▆▉ ▄▋▊▋▋ ▍▌▊ ▌▄███▉▌ ▍█ ▅▇▇▄ ▋▉▉▍▊ ▊▇▌▅ ▆▊▅▌▅▉▄▍ █▅▊▉▉ ▆▊▊▆▆█▄ ▇▄▉▌ █▆▆▅▋ ▅▆▉▌▊ ▋▋ ▇▉▇▆ ▍█▊ ▆▋▉▆▆▌▆▇█ ▍▌▋▆ ▅▆▇ ▍▇▍▅▇▍▅ (▋▌▉ ▌▇▊▌ ▅▅▍█ ▇▅▍▄▍▆█ ▋▋▉▄▍█▊▄ ▅█▍▄▆▆▆▉) ▌▇▋▄ ▍▊ ▉▋▋ ▌▌▋▅ █▍ ▇▋▊▉ ▅▉▊▍ ▄▆▆██▆▅▊▅ ▄▉▅▊▆▅▉ ▅▅ ▌▇▄ ▊▌▍ ▋█▉ ▆ ▉▋▄▍▅ █▊ ▋▋▆▄█▉▅ ▊▊ ▉ ▇▆▄▉▅ █▍ ▋▇▌▇▇▆▋ ▍▊ ▌▄▇▄▊▍▆▊█▋, ▌▄▇ ▋▍▍▆█▇▆ █▋█▇▄ ▆▋ ▉▆███▅▋ ▋▅▆ ▊▍▇▄█▅█▉▌▇ ▊▍▇▅▌▇▋▆▄ ▊▄▍ ▇▆ ▊▇▍▇ █▍▉▍▋▊▉▉▄ ▆▄▊▄▋▅▌ ▄▊▌ ▇ ▊▄▇▉, ▋█▆▋ ▉▅▇▅▅▄▅▍▋▋ ▅▊▉▇▇▉ ▅▇▊▇▋ █▆▄█▊▋▇▊▄ ▅▇█ ▋▄ ▌▌▍ ▉▍▊ ▆▅▆█▅▋▆ ▋▌█ █ ▋▌▄▄▍ ▇▊▉▇▌▆▋▊▋ ▆▌▇█▊, ▆▌▋▋█▇ ▍▉▆▌█, ▉▋▊ ▋▉▊▋▍▍▉▆▄ ▉▌▄ ▇▊ ▊▍▍ ▍▆ ▅▅▊ ▄▅▊▊▍▋ █▊▍▆ █▅▍▆▊▅▇▉▄ ▍▋▆▍█ ▄▆▌▆▍█ ▇▊█▄'▉█ ▄▇▍▋▌▇▊▉ ▉▆ ▋█▇ ▋▊ ▋▅▅ ▌▌ "▆▆▊▋▍" ▅ ▊█▍▌▋▌ ▋▅ ▄▄▉▆▅▇ ▉▇▌▌ ▉▇▍▆▌ ▊▉ ▆▆▊ ▅▌ ▋▆▌ ▋▋ ▅▊▊ ▉▍ ▋▅▋ ▉▅▌▄█▆▍▇▋ ▅▉▆ █ ▊▇▇█ (▉▄▄ ▆▇▆ ██▊█▊), ▅▇▊▊▋▉▆█▋▆ ▋█▆█ ▍▅▇▉▇▉▇ ▇▄▇▋▅█▆▍▇ ▊▌▋▆ ▅█▉▌ █▌▇▌ ▊▆▋▉▋▋█▅ ▄▍▆▍▇ ▌ ▆▆▍▉▄ ▄█▇▊▍▊▍▆█ ▉▉▄█▅█ ▊▌▊ ▅▇▊▌ ▋▇▋▊▌▌▆▅▇ ▍▌▌▆█▇▊▌▌ ▋█ ▍▊▉▌▋▋▌ ▆█▉▋▆ ▇▅▋▍ ▍▇▌ ▅▄▆▅ ▉▅▊▍▄▇▆▌ ▆▉▆▍▅▌▌▌▄ ▍▄▋▋▆▊█▄▋ ▇▊█▄ ▊█ ▊█▄▋▅▌▌▌▅▋ █▊▅▆▉▅▄▉▋▅▍▉ █▇▉▅▌▇▍ ▉▇▆▌▋▆▋ ▌▅▊▆▅ ▆▉▍▋▍ ▇▌▅▆▊▍▆, ▉▉▅ ▄▋▅ ▄▄▉▌▊█'▆ ▌█▄▌▇▍▌▉ ▍▋▍█ ▉▉▌▄ ▆▋▍█▍▆▅▅▋ ▄▍▊▆▉▇▍▉ ▉▅▌▋▆▌ ▊▅▋ ▉▌▅▉ ▅▉▆▄▇▅▊▄ ▆▉▆ - ▌▅▆▍ ▅▇█▇ ▍▌▍█ ▍▆▍▍▆▆▆▋▇▄▅▍▇ █▅ ▆▆▆▉▆▉▊▍ ▅▉▋▍ ▇▅█▆ ▊▆▅▇▋ █▅█ ▋▄▌▍▌▄▇▊ ▋▅ ▅▅▊ ▇▊▌ ▆▆▌▇▉ ▇▌▉▌▌█▋ ! ▆▅▇ ▌▄▌▌▆▋▊ ▅▅▆▄▆▆▄▇ ▉▇▉▆▄▉▉▌ ▍▇▅ ▆▅▄▉▊█▉▋▇▅ ! ▌█▇ ▄▊▅▊▄█▄▊▉ █▆▄▅▍▅▌▆▅ ▌█▅█ █ ▄▉▊▊▊█▊▅▊ ▍▅▆▇▇▌ ! ▋█▆█▋▊▋▉█ ▉█▍▄, ▍▍▄▆ ▉▅▄▅█▋█▆ ▌▇▊ ▅▄▊▋█▇ ▇▇ ▅▊▋ ▌▇▄▅▅▆ ▉▉▆▊ ▍▍▊▅▇▋▆ ▋▌ ▆▍▇▅▇█▌▊ █▋▉▊▌▉ ▌▇▋▄ ▆▊▅ ▊▆▅▍▅▅▄▊▅ ! ▉▅▊▇▇▋ █▅▊▋▇▊▅▌ ▊▄ ▄▇▋▋▉▊, ▄▄▊▊▊▆▆▆▆▋ ▍▆▅█ ▍▉▅▄ ▍▉▇▉▆▉▉▇ █▍ ▄ ▋▇▌▊▍▄ ▉▊▋▅▆ ▍██▊▊ ▌ ▋▅▄▉▆▊▌▍ ! ▆▉▋▄▄▆▋▇▅ ▉▇▄▊▆▇▇ ! ▌▇▍▋▊▍▄▊▍▋▊▇▌ ▉▉▊▄▊▊ ▉▌▊▋▌█
3 Years Ago
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3 Years Ago
▆██▅▅▋ ▊▌▍▍▅▌▄ ▍▋▊
3 Years Ago
Citizen/animgraph: various cleanup & fixes
3 Years Ago
West>Mid area cliffs & terrain
3 Years Ago
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3 Years Ago
▅▆▊ ▇▇▆▌▌██ ▆▋▆
3 Years Ago
GameOver screen layout tweaks for Switch Can now leave the settings menu by pressing the pause button Record which bullet archetypes are enabled in replay files
3 Years Ago
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