193,078 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Scene & some mats.
6 Years Ago
[D11] LOD'ed the prefabs in Assets\Content\Building\Parts\Static
6 Years Ago
Added RustControl.SetDisabled Fixed Dropdown Icons Fixed Dropdown not firing change event Added styles to Menu Control Added styles to RustInput (:pressed is :active)
6 Years Ago
view and clear mute list commands
6 Years Ago
[D11] [UI] Fixed not being able to take cuttings from or harvest plants whilst holding a cutting or seed.
6 Years Ago
use basic material instead of blend on barge charcoal
6 Years Ago
Tugboat has baked LODs from LOD2
6 Years Ago
Increase jenkins timeout and switch back to asset database v1 so the cache works again
6 Years Ago
Scene backup
6 Years Ago
Max punctual lights 32 > 48 Max directional lights 8 > 2 Max area lights 32 > 4
6 Years Ago
Can now transform monuments, fixed a few issues with saving.
6 Years Ago
Make the default command server port never overlap with the game or rcon
6 Years Ago
Mute list is now saved as json, stores some extra info.
6 Years Ago
Change serverid to a replicated convar
6 Years Ago
Merge from main again
6 Years Ago
Fix Command.Set not triggering convar replication (only worked when running a command before)
6 Years Ago
RustLayout can reverse order
6 Years Ago
[D11] Merge from 2019.1 branch
6 Years Ago
Added Right to RustLayout
6 Years Ago
[D11] [UI] Storage Containers input on look at tooltip will show as disabled while on fire. Removed debug log spam.
6 Years Ago
Merge from main
6 Years Ago
[D11] + Potential fix to issue 2882 (Missing Collision and Meshes inside Compound Sewer)
6 Years Ago
[D11][#2462] Re-Enabled harvesting bonus game on tree
6 Years Ago
Powerplant backup Road cone material translucent because mah immersion
6 Years Ago
[D11] [UI] Fixed create a game navigation bar button prompt changing when switching server location.
6 Years Ago
network++
6 Years Ago
Vehicle test map minor edit
6 Years Ago
Fix centre of mass calculation bugs and issues with moving modules
6 Years Ago
[D11] + loading_platforms updated with new LOD Script/Mesh Occludee
6 Years Ago
...or the server
6 Years Ago
can't mute yourself
6 Years Ago
Fixed ItemIcon shader not adhering to Mask2D
6 Years Ago
added chat.clear console command. added"Clear Chat" option to the chat popup menu.
6 Years Ago
Fixed bent palm trees impostors lacking accuracy (especially noticeable when flying), using custom made impostors for such trees
6 Years Ago
Merge from convar_replication
6 Years Ago
merge from main
6 Years Ago
merge from targetframerate_fix
6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Applied speed changes to the rest of the instruments
6 Years Ago
Exposed crossfade speed, set to 0.05 on tuba
6 Years Ago
Make tuba a hold/looping instrument Better normalized anim target on flute
6 Years Ago
Add console commands to enable/disable notifications for a server
6 Years Ago
Vehicle lift model edit
6 Years Ago
Compile fix
6 Years Ago
Better eye rotation values when in third person
6 Years Ago
Fix mount point calculation for rotated vehicles
6 Years Ago
Refctor some module manager inventory code into a separate class
6 Years Ago
Clean out old InstrumentEffect class and prefabs Better note responsiveness on tambourine Fix wrong camera perspective when holding an instrument and using a static instrument
6 Years Ago
Some script reorganisation Fixed default LMB/RMB notes not working on some instruments Fixed cowbell issues Fixed piano IK errors Show hand animation layer on piano Fixed missing albedo on bass guitar material