240,161 Commits over 3,837 Days - 2.61cph!

3 Years Ago
Missing file.
3 Years Ago
Timed explosive prjectiles can now supply a different explosion for when underwater. Hooked it up for torpedoes.
3 Years Ago
Add effect recycle to explosion_underwater_surface
3 Years Ago
Fixed pink surface splash
3 Years Ago
Hooked up torpedo explosion effects. Told the main effect not to loop.
3 Years Ago
Added Hidden/TerrainEngine/Splatmap/Diffuse-AddPass to always included shaders list
3 Years Ago
Hooked up catfish mesh and marked catfish as fishable (high end fish found in rivers and swamps) Reeling in while a fish isn't moving will now cause less line strain Made the angle check more forgiving when the fish is close (should help cases where the fish rapidly swims left/right when very close to the player and triggers the angle line snap)
3 Years Ago
Merge from main
3 Years Ago
Player should no longer keep moving if they were holding down a move input when they cast the fishing line
3 Years Ago
Mark driver as hostile when firing a torpedo
3 Years Ago
Added extra world colliders for the duo sub feet, so it sits on land more nicely
3 Years Ago
Don't allow subs to descend when out of fuel, but do still allow them to rise
3 Years Ago
Fixed fishing rod description not correctly substituting the input binding (will need a phrase rebuild)
3 Years Ago
Add audio for the ammo flag flipping state
3 Years Ago
Fixed helicopters bouncing from ground hit damage
3 Years Ago
▊▋▊▋▌▊ ▅█▋▄ ▆▋▅▌ ▌▄ ▅█▅ ▄▊▆▉█ ▋▇ ▋▅▅ ▆▊▌▉▄▅ ▇▆▌▆█▆▋ ▄▋▊▉▄.▍▄▌▊██▇▅█▅▅▍▉▌ ▄▇ ▉█▇ ▆▅▋▉▋ ▇▅▊▌ ▍▅▋▌▆▇▋ ▄▆ ▉▅█▆▌▋▆▄▌ ▋▉▅▇
3 Years Ago
Fix some potential access violations in CSceneAnimatableObject::Update
3 Years Ago
Throw exception when trying to create sound stream on an invalid sound
3 Years Ago
Added rowboat protection (torpedo anti vehicle damage)
3 Years Ago
Throw exception when trying to write data to an invalid sound stream
3 Years Ago
Add SoundStream.QueuedSampleCount
3 Years Ago
Pass on red card puzzle lab module loot
3 Years Ago
Add audio streaming proof of concept
3 Years Ago
Add audiostream.default.sound
3 Years Ago
Fixed underwater_labs crate ammunition using wrong container
3 Years Ago
Fixed shadowfrax typos Phrases
3 Years Ago
Fixed train_tunnel_stop_transition_b_36m_mirr offset chain link fence from #63867
3 Years Ago
Fixed poker table blocking movement at swamp_c
3 Years Ago
Added nice bounce easing for the duo sub ammo flag
3 Years Ago
Removed underwater lab vending machine
3 Years Ago
Fixed train_tunnel_stop_transition_b_36m_COL r/w navmesh errors
3 Years Ago
TorpedoRising and straight Rising explosive radius Reduced Raw Human meat bait value
3 Years Ago
Hammer: Add grid dots setting for 2d view https://files.facepunch.com/layla/1b0111b1/sbox_7JkbhWwAbW.png
3 Years Ago
updated wall texture
3 Years Ago
Torpedo ammo flag is no working, though it could do with a bouncy animation
3 Years Ago
- If a trigger is disabled, early exit in OnTriggerEnter. OnTriggerEnter still fires on disabled scripts because Unity. - Remove unused SkipOnTriggerEnter method.
3 Years Ago
Fixed plasma particle (molotov)
3 Years Ago
adjusted underwater dweller outfit
3 Years Ago
Fixed "fusebox is accessed by its door" ticket
3 Years Ago
▅▊▌▊▄ ▊█▇ ▋▅▉▄ ▊▇▄▄▄▉█▋ █▇█▄█
3 Years Ago
Removed low grade fuel from gutting sardine, increased fat yield instead
3 Years Ago
Fixed module_1500x1500_ladder puzzle loot clipping
3 Years Ago
Basic cloth physics model Basic model that lets you bake cloth physics inside hammer.
3 Years Ago
Less abrasive footsteps, scale volume with speed Merge branch 'master' of sbox-game
3 Years Ago
Ensure 63864 is applied to all moonpools
3 Years Ago
Fix prediction errors
3 Years Ago
Fixed broken chain link fence in train_tunnel_stop_transition_b_36m and mirr
3 Years Ago
updated low wall texture, WIP construct map
3 Years Ago
Fixed scrap conditionAmount when purchasing single sub
3 Years Ago
Fixed a bunch of navmesh r/w errors