251,329 Commits over 3,959 Days - 2.65cph!

3 Years Ago
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3 Years Ago
Added Jeans asset - ready to wear! Jeans! We have updated jeans! LODs coming soon, and more pieces to complete the overall outfit... FPArms: punching right hit 03 anim Jeans - quick fix Quick fix, now appropriately replaces the other trouser models when selected. Fixed ClientOnly entities not spawning in properly from maps Moved EntityManager.DefaultCleanupFilter to Game.DefaultCleanupFilter So it's open source and easy to modify CleanupFilter gets real classnames when deleting entities Removed Library name override for ClientEntity EntityManager.CleanUpMap works clientside too Citizen: neck_clothing bone experiment Delete rubat_test.vpk Citizen: added neck_clothing bone Through constraints, this bone effectively removes 65% of the "twist" of the neck, while keeping the tilt and the roll intact. This helps make clothing items look and deform better around the neck. Merge branch 'master' of sbox Update citizen.vmdl_c Remove individual switches for video settings and group under shader quality Jeans and Jacket shader adjustments and LODs Jeans now have LODs, a slight adjustment to both the Jeans and the Jacket's shaders and textures. Park bin - lod0 Fix obsolete warnings in gamemode template Remove remaining references of fow CClientInput::CreateVrMove: stop using tracked controller manager, removes reliance on vr_core and gives us more up to date values Completely remove vgui and all game code Delete tracked_controller_manager.cpp remove vgui language resources Remove a bunch of useless ifdefs Remove PortraitEditor tool Remove vtf2tga and vtfdiff utils Remove unused nextbot code Remove dota light manager from hammer Remove crashdumpmailer - we use sentry Remove smtpmail Remove unused webvtt Remove custommaterialslib Remove captioncompiler Remove all #ifndef DOTA_DLL so it doesn't trip us up when removing the rest Remove studiorender folder, nothing in here park bin - added paint finish to the frame Removed old model (pavement trim) Fixed gutter tileset (corner) Merge branch 'master' into sceneobject2
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Tidied up flags, removed unused methods. Steering edit.
3 Years Ago
Merge from main
3 Years Ago
Merge MCUpdatePhysics2-> MagnetCraneUpdates
3 Years Ago
Magnet Crane can no longer drive underwater
3 Years Ago
Magnet crane physics overhaul. Now uses the CarPhysics class. CarPhysics now supports "tank controls".
3 Years Ago
Cleanup
3 Years Ago
Potential fix for attire items being lost in some cases when equipping/unequipping with a full inventory
3 Years Ago
Removed old model (pavement trim) Fixed gutter tileset (corner)
3 Years Ago
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3 Years Ago
Merge from misc_optimisations2
3 Years Ago
Return to old wheelcollider settings for now
3 Years Ago
Merge from snowmobile
3 Years Ago
Fixed some car seats being incorrectly marked as first person with arms (prefab variants) Fixed a bone position issue on legs mesh when not mounted
3 Years Ago
Wheel friction
3 Years Ago
Wheel collider work
3 Years Ago
Fix
3 Years Ago
Set active class on selected survivor Give created characters a unique id
3 Years Ago
Fixed magnet crane not turning off when driver exits (another regression)
3 Years Ago
park bin - added paint finish to the frame
3 Years Ago
Fixed magnet crane audio (was broken in this branch)
3 Years Ago
Added the ability to bake out / precompute the simulation
3 Years Ago
Reset engine/brake/mass to old values
3 Years Ago
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3 Years Ago
Add server tags to the loading screen (hidden if the server has no tags set)
3 Years Ago
Merge MagnetCraneUpdates -> MCUpdatePhysics
3 Years Ago
Merge from main
3 Years Ago
Merge from server_browser_tag_filter
3 Years Ago
Easy way to navigate menus via code Create new character Create new characters and display saves in selection menu Easy list can check hash and auto rebuild when dirty
3 Years Ago
Fix some server tag layout issues when using different languages
3 Years Ago
Remove studiorender folder, nothing in here
3 Years Ago
Merge Main -> MagnetCraneUpdates
3 Years Ago
Remove all #ifndef DOTA_DLL so it doesn't trip us up when removing the rest
3 Years Ago
Remove captioncompiler
3 Years Ago
Remove custommaterialslib
3 Years Ago
Remove unused webvtt
3 Years Ago
Remove smtpmail
3 Years Ago
Remove crashdumpmailer - we use sentry
3 Years Ago
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3 Years Ago
Remove dota light manager from hammer
3 Years Ago
Remove unused nextbot code
3 Years Ago
Remove vtf2tga and vtfdiff utils
3 Years Ago
▍▅▇▅▌▊▆▍ ▉▆▍▍▆▇█▄ ▅▄▋█▍▅▉▄ ▊▊▍▌ ▆▇▆ ▅▊▇▆▄ ▅▍▇▇█, ▅▊▍▋▊▉▍ ▆▉ █▉▆▋▊▋▉▆▉
3 Years Ago
Remove PortraitEditor tool
3 Years Ago
Remove a bunch of useless ifdefs
3 Years Ago
remove vgui language resources
3 Years Ago
Delete tracked_controller_manager.cpp