250,720 Commits over 3,959 Days - 2.64cph!
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Improved snowmobile stability
Front ski suspension calculation even more better. No more clipping into the ground
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Reduce snowmobile power, it was intense
Wheels animating correctly in the Tomaha treads
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Improved tread suspension code
Tomaha rear suspension visuals
Updated finished particle
Play finish particles with sound effect when completing course
Added finish screenspace particle
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snowmobile source files and updates
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Fixed modular car suspension
retro snowmobile - added 360 shooting specific anim, updated player animator, added snowmobile driving and passenger mountpose enum, updated seat prefab to use new pose
Ski suspension faster updates
Finally got snowmobile ski suspension perfect, but broke modular car suspension
Show Incomplete instead of 00:00 in map details menu
Map vote ui displayed at the end of a session
Rename GameTime to TimeLeft
uf_endgame_duration convar
Move map cycle stuff to UnicycleFrenzy.MapCycle
Map voting system, server will change map to highest voted
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Iron Fences - revised post design and improved texture resolution
iron fence - roughness tweak for paint
Switch driving pose for Alex (will break compilation for everyone else)
New prefab variant for Tomaha passenger seat
Front ski suspension extension values now working (almost) correctly
Addition changed to hop stop and pop rock
Fixed a stack overflow with DListView and columns inserted at specific positions
Add mp4 support to CMovieRecorder so we have a working mp4 recorder that we can speed up for runtime use
Reduce this DockWidget padding
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