244,558 Commits over 3,898 Days - 2.61cph!
internal set StreamPrediction properties
Move prediction lock/cancel/resolve to StreamPrediction
Don't have a square border on alerts it looks rubbish
Added an attack warning system to alert on the minimap when an area that wasn't recently under attack becomes under fire
Optional username param for GetUser
Move get following/followers to StreamUser
Bump COORD_NOTINIT so Hammer selection bounds don't get clamped to
99999 in every direction
Merge BanUser and Timeout user, the only difference is perm ban or timed ban, clarify this in the summary
Change channel modify functions to properties
Parse any time response data to DateTimeOffset
Added minimap pinging (in your team color) and it will network to your alliance (hold Ctrl and click to ping)
Merge branch 'master' of sbox-rts
Fix ConVarRef warnings
Merge branch 'master' of sbox
Move TabContainer to base
Fixed "Open X assets in external tool Y" opening way too many editors
Move SplitContainer to base
Update to 6.0.0-rc.1.21451.13
Merge branch 'master' of sbox-game
AccessControl unit tests
AccessControl.CheckRules is around 625x faster
ReflectionCache builder is 14x faster
Parking barrier - Lods for undamaged barrier
Merge branch 'master' of sbox-game
Make search in local maps functional
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Added disclaimer about bug under investigation in the graph
Do a proper error if steam init failed, instead of crashing further down the line
Better server side process
Removed sprites using declaration, don't know how that got in
Fixed incorrect handling of demo commands, renamed command to DemoHideObjects to better communicate what it's doing
Show team members first in sleeping bag and auto turret assign UI's (if a team mate isn't a steam friend they will not appear in this list)
Fixed report players dialogue not working
New ServerVar 'cargoshipevent' starts the cargo ship event
Merge from general_qol/serveradmin
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Move IRCMessage to StreamChatMessage constructor
Added CinematicEntity.OverrideObjectsDemo and CinematicEntity.RemoveDemoOverride to enable/disable cinematic entities during demos
Improved enabling/disabling behaviour
Add summary to all stream events
Deserialize prediction response
Add prediction to api
Move stream events under Sandbox.Stream instead of Sandbox.Event
Document all public Sandbox.Stream functions
Add Stream.CreatePoll, Stream.EndPoll
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Deserialize poll response
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