130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Adjusted lod groups to the usual 25/13/1 setup
                
                
                
                
             
         
        
            
            
            
                
                Set up LODs for all chassis types
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 2module_passengers
                
                
                
                
             
         
        
            
            
            
                
                Fixed panel never dropping with damage on 2module_passengers
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 2module_flatbed and 2module_fuel_tank
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 1module_storage
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 1module_rear_seats, plus fixed some missing physics material assignments.
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 1module_flatbed
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 1module_engine
                
                
                
                
             
         
        
            
            
            
                
                Simplified colliders on 1module_cockpit_with_engine
                
                
                
                
             
         
        
        
            
            
            
                
                Monument check now checks topology and bounds rather than a flat distance check
                
                
                
                
             
         
        
            
            
            
                
                Modular Cars inventory loadout edit
                
                
                
                
             
         
        
            
            
            
                
                Finished simplifying 1module_cockpit.
                
                
                
                
             
         
        
            
            
            
                
                More code review, profiler samples and convar checking in main menu
                
                
                
                
             
         
        
            
            
            
                
                Fixed conditional add as well
                
                
                
                
             
         
        
            
            
            
                
                Code review:
Check null player in LootContainer:OnKilled
Remove exception in BasePlayer:UpdateRichPresenceState
Increase movement threshold
Better load balancing
BuildingAuth check
                
                
                
                
             
         
        
            
            
            
                
                Fixed conditional removal not saving to the prefab, + new features
                
                
                
                
             
         
        
            
            
            
                
                Working on simplifying colliders on modules
                
                
                
                
             
         
        
        
            
            
            
                
                merge from Lunar_2020_new
                
                
                
                
             
         
        
            
            
            
                
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                When iterating on the ring road, prioritize retrying nodes with more missing paths
                
                
                
                
             
         
        
            
            
            
                
                Replacing from capsule tests.
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Possible fix to Issue 1302
                
                
                
                
             
         
        
            
            
            
                
                [D11] Remove placeholder icon
                
                
                
                
             
         
        
            
            
            
                
                [D11][#3787] Reverted the TMPro folder name change and removed inline font changing in UIControls.cs
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix for Compound Sign incorrect rotation + Material
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Radial menu texture adjustments to help improve memory use. Removed old unused textures and functionality/scripts from Radial menus. Added missing translations.
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added mip maps to textures missing them
                
                
                
                
             
         
        
            
            
            
                
                [D11] Fix Incorrect specular level on Assets
                
                
                
                
             
         
        
            
            
            
                
                [D11] Tree Stump Material Updates
                
                
                
                
             
         
        
            
            
            
                
                [D11] Further road Material updates (missed in commit)