192,970 Commits over 4,049 Days - 1.99cph!

6 Years Ago
More patch 3 rough notes
6 Years Ago
Added missing TERRAIN_NORMALS define to Terrain Sampler SF
6 Years Ago
frozen flag prevents movement modifiers
6 Years Ago
Added DM6 map and default squad
6 Years Ago
removed cliff test files first definitive batch of coastal and inland cliffs cliff shader improvements to the bias between macro and micro normal maps
6 Years Ago
[D11] [UI] Linked map marker prefab reference on sleeping bag entity.
6 Years Ago
[D11] DTLS unencrypted API socket error spam fixes on peer disconnection, and some optimisations.
6 Years Ago
Fixed junkyard APC mat
6 Years Ago
Increased icer attack range 4->5
6 Years Ago
Added DM5 map and default squad
6 Years Ago
tidy
6 Years Ago
[D11] [Audio] Adds debug functionality to count frames captured/rendered to help identify if/when either the capture/renderer thread has locked up and stopped responding.
6 Years Ago
Added a scrap opportunity and scrap modifier opportunity outcome type.
6 Years Ago
[D11] [#2302] Moved out of ammo auto reload to avoid issue where other players wouln't see reload animation
6 Years Ago
[D11] [Audio] Fixes null pointer crash when pulling/inserting headset.
6 Years Ago
[D11] [UI] Fixed server define error.
6 Years Ago
[D11] [UI] WIP progress on the sleeping bag map markers
6 Years Ago
Merge
6 Years Ago
Testing game mode edit only
6 Years Ago
6 Years Ago
Remove old DEBUG_STACK_LEAK compilation define in project settings
6 Years Ago
Give cops and dealers the higher tier weapons + fix another pistol name bug
6 Years Ago
Stop bots from hitting themselves + simplify IsPartOfShooter now that we don't use motor colliders anymore
6 Years Ago
Fix coroutine error when bot players die during a server tick where they also shoot
6 Years Ago
Reduced drug dealer HP from 1500 to 1000.
6 Years Ago
Added limit to payphone number length
6 Years Ago
Fixes proxy player recoil/shake, which weren't being applied to eye direction. CharacterEys script is now also on proxy players. Unfortunately this fix is pretty much useless for now since characters currently don't animate up/down aim while shooting.
6 Years Ago
Extra script for dealer AI. Didn't end up using it.
6 Years Ago
updated career sponso prefab
6 Years Ago
Better
6 Years Ago
some career logo cleanup, removing unused stuff, layer sorting
6 Years Ago
Give drugs as an editor bonus item by default, and more cash
6 Years Ago
Flipped the door hinges on row house 2, so that players will naturally tend to exit out the front, instead of out the back
6 Years Ago
Don't show mod mark numbers as they're all 1 now
6 Years Ago
Renamed DamageMin/Max tag names to Min/MaxDamage so the string conversions read nicer
6 Years Ago
Should be a proper interior/exterior transition, pending Unity fixing the indirect specular probe bug.
6 Years Ago
fixed career logo generator that had a weird text background deformation in lwrp
6 Years Ago
Add tooltips to mod inventory types
6 Years Ago
merge into main
6 Years Ago
merge from main
6 Years Ago
6 Years Ago
Fix pistol descriptions
6 Years Ago
Added a scrap collection sponsorship objective and related triggers, events etc.
6 Years Ago
Show scrap collected on career mode game outcome screen
6 Years Ago
Added util.GetModelMeshes( strModel, lod = 0, bodygroupMask = 0 ) (Community Contribution)
6 Years Ago
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