239,408 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Fixed issue with parallax
4 Years Ago
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4 Years Ago
Fixed an icesheet floating in the sky Allowed ice sheets and shore ice to spawn on the lake topology Scaled down all ice sheets to make them feel more realistic Moved ice sheets further from the edge to make it easier for them to spawn Tweaked arctic grass spawn rules to avoid growing on shore ice near lakes
4 Years Ago
Fix compile error
4 Years Ago
Made generic problems use markup to fit long text on small screen resolutions.
4 Years Ago
Added more filtering/sorting options to the server browser: Gamemode list sorting by player count/server count/name. Server filters by player count and ping.
4 Years Ago
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4 Years Ago
Entity.AngularVelocity ModelEntity.MoveTo( angles ) Angle.Length Rotation.Distance FuncDoorRotating I hate all this fucking code Merge branch 'master' of sbox
4 Years Ago
Some settings menu Unity Text -> TMP replacements Fixed possible exception when returning to the main menu All settings menu controls now use TMP Campaign menu now uses TMP everywhere Settings label tweaks Stage description centering
4 Years Ago
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4 Years Ago
Fix border color being in wrong color space, fix borders having aliased transition Add extra tests to borders Wip better borders Fix relative paths on the importer
4 Years Ago
Fix door direction Implement door speed Implement door TimeBeforeReset
4 Years Ago
RustNative update (HDRP backport terrain heightmap baseline to fix coastal cliff and beach spawn issues while attempting to roughly maintain current inland heightmap)
4 Years Ago
Another round of clean up and deleted some unused code/files.
4 Years Ago
Created Velocity Test Map Map for testing velocity
4 Years Ago
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4 Years Ago
ProceduralMapEmpty test scene for just the heightmaps
4 Years Ago
Remove an unused test RPC. Codegen
4 Years Ago
merge from main
4 Years Ago
merge from brain cleanup
4 Years Ago
Refactored a bunch of design start/stop to a central place. Brain now remains clientside, updated prefab realm/removes.
4 Years Ago
Properly fixed wrong player running console commands
4 Years Ago
Fixed potential crash when joining a server and getting errors
4 Years Ago
Fix autocomplete box sticking around on console input submit
4 Years Ago
Fixed warnings in menu
4 Years Ago
Release cached resources on load Add FCVAR_CLIENT_CAN_EXECUTE and FCVAR_CHEAT appropriately Fixed running console commands from the wrong player
4 Years Ago
Resource precache test
4 Years Ago
dm_testingmap_02 build
4 Years Ago
fix ballpit shop error Merge branch 'master' of SpaceUsurperUnity hard frame meteor switches target player, etc Merge branch 'master' of SpaceUsurperUnity fix respawnPod on hard fuse changed fuse enemy shield amount changed some hunter powerups respawnPod wont spawn too far away from other player
4 Years Ago
Disable server side gameobject enabling/disabling every frame on hot air balloons Floating junkpiles no longer run buoyancy if no players are nearby
4 Years Ago
Less arm twisting on IK position
4 Years Ago
Remove any lingering scrap in the pot when loading a save
4 Years Ago
You now need to hold space down for a second to dismount the card table while in game
4 Years Ago
Fix up the card send/rec RPC
4 Years Ago
Final(?) card material update. Looking good in all lighting situations now.
4 Years Ago
Another material edit
4 Years Ago
Change card material again
4 Years Ago
rust asset stuff vehicle material tweak, adding doors Merge branch 'master' of sbox
4 Years Ago
Added a notification when a player leaves the game
4 Years Ago
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4 Years Ago
Fixed another leaving game edge case
4 Years Ago
Material edit
4 Years Ago
Improved the look of the world space cards UI. The UI component is now affected by light sources, reds don't look so bright
4 Years Ago
Fixed some more edge cases where players leaving mid-game weren't being handled
4 Years Ago
Make the playing card material slightly emissive, useful for playing in relatively dark interiors
4 Years Ago
Removed CurrentBet from card game saved data (we get that from player data now)
4 Years Ago
Nicer "NONE" text for unbound control slots
4 Years Ago
Fix NRE when player leaves game when only 2 players are left and it's the leaving players turn
4 Years Ago
Working on making sure Settings still looks good on PC LeaderboardView exception fix in Editor Nicer disabled button style Made revert buttons in settings menu consistent, some more scaling
4 Years Ago
Created Door Testing Map For Door Testing Merge branch 'master' of sbox