249,492 Commits over 3,959 Days - 2.63cph!

3 Years Ago
ticket machine self illum test
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Fixed fading out while holding stage reset button Fixed audio settings not persisting on the Switch
3 Years Ago
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3 Years Ago
Make blendable have option to use tint mask in vertex painting
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
shader rebuild Merge branch 'master' of sbox-game
3 Years Ago
Ageing and grunge for various props
3 Years Ago
Unsaved
3 Years Ago
BBQ Camper module dummy art update
3 Years Ago
Added a tip to explain how to disable snapping when placing planters
3 Years Ago
Fixed text/icons getting pooled incorrectly on repair bench skin search filter
3 Years Ago
- Translate mlrs greybox model update to the prefab - Fixed potential NREs in the new BaseMountable/BaseVehicle methods
3 Years Ago
Merge from main
3 Years Ago
Merge from vehicles
3 Years Ago
Fix bbq appearing in wrong location after spawning
3 Years Ago
WIP player info sheet
3 Years Ago
Fixed bbq particles not playing/stopping correctly
3 Years Ago
Fixed server restart (save and load) choosing a random Cargo Ship variation, meaning a 50% chance that the cargo ship on the server wouldn't match the client. Cargo ship now loads with the layout that it had when saved
3 Years Ago
Add ShowInAdminUI parameter to ConsoleVar attribute to expose convars to the UI Updated CodeGen
3 Years Ago
Update base Rope/Cable Particle to use correct materials
3 Years Ago
Remove LOD components on camper bbq particle effects
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Merge from general_qol
3 Years Ago
Improved boat flipping when a flipped boat is on the shore/in land
3 Years Ago
Add global.showItemCountsOnPickup convar to disable the new item pickup notice behaviour
3 Years Ago
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3 Years Ago
Added an item pickup notice with condensed text settings to better fit the new item stack totals
3 Years Ago
Merge from general_qol
3 Years Ago
Tweaked boat flip process again, slow down angular velocity once the boat is facing up for a small window after flipping the boat
3 Years Ago
Resave repair bench loot panel (trying to fix skin picker issues)
3 Years Ago
Fixed compile error Planters now snap to centre of floors as well as foundations
3 Years Ago
FX scene backup Rocket FX files
3 Years Ago
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3 Years Ago
bumper gibs r/w error fix
3 Years Ago
Fixed players shooting on screen touch on Switch Fixed navigating in campaign menu with 2 players on Switch
3 Years Ago
Removed selfillum from rocks Improved firefly particle Flower and Grass particle Greenlands particles Removed Selfillum from barrel Path overlays leaf overlays dirt overlays Ice blast particle Emp particle compiled particles
3 Years Ago
Fixed obsolete path entities in Hammer not having a class select dropdown
3 Years Ago
Fixed per axis scaling of SupportsSolids entities in Hammer acting weird
3 Years Ago
Engine EntityRegistry, tweaks to make adding/removing ents to/from lists reliable Addon accessor ToYoga optimization Profiling Entity Registry as list IEntity for cross realm entity interaction Lets not print all this shit when we do ent_bbox Merge branch 'master' of sbox
3 Years Ago
Fixed GridLayout not updating when panel resized Entity List in console Merge branch 'master' of sbox-game
3 Years Ago
Custom Path Node support Hammer, FGDWriter and resourcecompiler changes to accommodate custom key values for each path tool node
3 Years Ago
Custom Path Node support Base class improvements to paths and path nodes to allow for custom keyvalues in Hammer per node. Also an option to have path tool nodes be spawned as actual entities.
3 Years Ago
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3 Years Ago
Fixed a stack overflow in PlatformEntity
3 Years Ago
merge from general_qol