249,478 Commits over 3,959 Days - 2.63cph!

3 Years Ago
Camper seats provide some comfort
3 Years Ago
More oxygen UI WIP
3 Years Ago
Slightly offset seating positions so feet don't overlap
3 Years Ago
Hide locker visuals, add two colliders running on the top of the camper to access the locker
3 Years Ago
WIP oxygen UI changes
3 Years Ago
Reposition oven based on camper layout (same technique as seats)
3 Years Ago
Lots of oxygen refactoring. Setting up a central place to get how much air if left and where it's coming from. This is all towards supporting a better UI.
3 Years Ago
▌▍▍▆█ ▅▍▇▉▋▌▋█ ▉▆▋▋▄▉█▋ ▉▅ █▋▍▇▇▄ ▌▌▇▋▅ ▍▍▊ ██▉▉█▄ (▋▆ ▊▋▉'▋ ▅▄▅▌▌▌▇ ▋███▋▉▇ ▊▍█▄▇▊ ▆▄▇▊)
3 Years Ago
▇▊▆▄▍▆█▌█ █▅▍▋▄, ▉▄▇██ ▄▊▆▄▄▊▇▉▋▋▄, █▅▇ ▅▉▍▌ ▋▆▍▋▅█▊▊▋
3 Years Ago
Merge from main
3 Years Ago
▆▄▌▊▄▉▉▌ ▅▊ ▊█▇▄▅▌▉ ▅█▇▇▋▊ ▇█▄ ▋█ ▅█▋ ▉▉▄ ▌▌▅█▍▌ ▆▉▇█▊▄▋ ██ ▋ ▊▌▊▆▆ █▇█ ▅▄▋▄ ▊▋▍▄, ▌▇▅ ▆▊ ▅▆▊▄ ▋█▆▋█▇▇ ▄█▋▍▍▆-▌▇█▋▆▍▅▅ ▍▉█▉▅█▇▅▄, ▉▉▄▆█▄▅, ▊▋▋ █▍▅▄ ▄▄▊ █▋▋▍▌ ▇█▌ ▋▌▌▅▆▌▍ ▍█▅ ▇▍▄▇▇▇▄▉ ▅▋▅▌▉██▉▍ ▉▇▅▋ ▅▉ ▇▊▅▇▉█ ▌█▄▋▌▊▅▉▅, ▇█▌▆▅▋ ▊▍▇█▊▋▍█▉▇▇▅▇ ▊▊ ▆▄▉▅▇▆▅▄▋▋ ▆▍▌▅▍▆▉ ▄▋▊▋▋ ▍▌▊ ▌▄███▉▌ ▍█ ▅▇▇▄ ▋▉▉▍▊ ▊▇▌▅ ▆▊▅▌▅▉▄▍ █▅▊▉▉ ▆▊▊▆▆█▄ ▇▄▉▌ █▆▆▅▋ ▅▆▉▌▊ ▋▋ ▇▉▇▆ ▍█▊ ▆▋▉▆▆▌▆▇█ ▍▌▋▆ ▅▆▇ ▍▇▍▅▇▍▅ (▋▌▉ ▌▇▊▌ ▅▅▍█ ▇▅▍▄▍▆█ ▋▋▉▄▍█▊▄ ▅█▍▄▆▆▆▉) ▌▇▋▄ ▍▊ ▉▋▋ ▌▌▋▅ █▍ ▇▋▊▉ ▅▉▊▍ ▄▆▆██▆▅▊▅ ▄▉▅▊▆▅▉ ▅▅ ▌▇▄ ▊▌▍ ▋█▉ ▆ ▉▋▄▍▅ █▊ ▋▋▆▄█▉▅ ▊▊ ▉ ▇▆▄▉▅ █▍ ▋▇▌▇▇▆▋ ▍▊ ▌▄▇▄▊▍▆▊█▋, ▌▄▇ ▋▍▍▆█▇▆ █▋█▇▄ ▆▋ ▉▆███▅▋ ▋▅▆ ▊▍▇▄█▅█▉▌▇ ▊▍▇▅▌▇▋▆▄ ▊▄▍ ▇▆ ▊▇▍▇ █▍▉▍▋▊▉▉▄ ▆▄▊▄▋▅▌ ▄▊▌ ▇ ▊▄▇▉, ▋█▆▋ ▉▅▇▅▅▄▅▍▋▋ ▅▊▉▇▇▉ ▅▇▊▇▋ █▆▄█▊▋▇▊▄ ▅▇█ ▋▄ ▌▌▍ ▉▍▊ ▆▅▆█▅▋▆ ▋▌█ █ ▋▌▄▄▍ ▇▊▉▇▌▆▋▊▋ ▆▌▇█▊, ▆▌▋▋█▇ ▍▉▆▌█, ▉▋▊ ▋▉▊▋▍▍▉▆▄ ▉▌▄ ▇▊ ▊▍▍ ▍▆ ▅▅▊ ▄▅▊▊▍▋ █▊▍▆ █▅▍▆▊▅▇▉▄ ▍▋▆▍█ ▄▆▌▆▍█ ▇▊█▄'▉█ ▄▇▍▋▌▇▊▉ ▉▆ ▋█▇ ▋▊ ▋▅▅ ▌▌ "▆▆▊▋▍" ▅ ▊█▍▌▋▌ ▋▅ ▄▄▉▆▅▇ ▉▇▌▌ ▉▇▍▆▌ ▊▉ ▆▆▊ ▅▌ ▋▆▌ ▋▋ ▅▊▊ ▉▍ ▋▅▋ ▉▅▌▄█▆▍▇▋ ▅▉▆ █ ▊▇▇█ (▉▄▄ ▆▇▆ ██▊█▊), ▅▇▊▊▋▉▆█▋▆ ▋█▆█ ▍▅▇▉▇▉▇ ▇▄▇▋▅█▆▍▇ ▊▌▋▆ ▅█▉▌ █▌▇▌ ▊▆▋▉▋▋█▅ ▄▍▆▍▇ ▌ ▆▆▍▉▄ ▄█▇▊▍▊▍▆█ ▉▉▄█▅█ ▊▌▊ ▅▇▊▌ ▋▇▋▊▌▌▆▅▇ ▍▌▌▆█▇▊▌▌ ▋█ ▍▊▉▌▋▋▌ ▆█▉▋▆ ▇▅▋▍ ▍▇▌ ▅▄▆▅ ▉▅▊▍▄▇▆▌ ▆▉▆▍▅▌▌▌▄ ▍▄▋▋▆▊█▄▋ ▇▊█▄ ▊█ ▊█▄▋▅▌▌▌▅▋ █▊▅▆▉▅▄▉▋▅▍▉ █▇▉▅▌▇▍ ▉▇▆▌▋▆▋ ▌▅▊▆▅ ▆▉▍▋▍ ▇▌▅▆▊▍▆, ▉▉▅ ▄▋▅ ▄▄▉▌▊█'▆ ▌█▄▌▇▍▌▉ ▍▋▍█ ▉▉▌▄ ▆▋▍█▍▆▅▅▋ ▄▍▊▆▉▇▍▉ ▉▅▌▋▆▌ ▊▅▋ ▉▌▅▉ ▅▉▆▄▇▅▊▄ ▆▉▆ - ▌▅▆▍ ▅▇█▇ ▍▌▍█ ▍▆▍▍▆▆▆▋▇▄▅▍▇ █▅ ▆▆▆▉▆▉▊▍ ▅▉▋▍ ▇▅█▆ ▊▆▅▇▋ █▅█ ▋▄▌▍▌▄▇▊ ▋▅ ▅▅▊ ▇▊▌ ▆▆▌▇▉ ▇▌▉▌▌█▋ ! ▆▅▇ ▌▄▌▌▆▋▊ ▅▅▆▄▆▆▄▇ ▉▇▉▆▄▉▉▌ ▍▇▅ ▆▅▄▉▊█▉▋▇▅ ! ▌█▇ ▄▊▅▊▄█▄▊▉ █▆▄▅▍▅▌▆▅ ▌█▅█ █ ▄▉▊▊▊█▊▅▊ ▍▅▆▇▇▌ ! ▋█▆█▋▊▋▉█ ▉█▍▄, ▍▍▄▆ ▉▅▄▅█▋█▆ ▌▇▊ ▅▄▊▋█▇ ▇▇ ▅▊▋ ▌▇▄▅▅▆ ▉▉▆▊ ▍▍▊▅▇▋▆ ▋▌ ▆▍▇▅▇█▌▊ █▋▉▊▌▉ ▌▇▋▄ ▆▊▅ ▊▆▅▍▅▅▄▊▅ ! ▉▅▊▇▇▋ █▅▊▋▇▊▅▌ ▊▄ ▄▇▋▋▉▊, ▄▄▊▊▊▆▆▆▆▋ ▍▆▅█ ▍▉▅▄ ▍▉▇▉▆▉▉▇ █▍ ▄ ▋▇▌▊▍▄ ▉▊▋▅▆ ▍██▊▊ ▌ ▋▅▄▉▆▊▌▍ ! ▆▉▋▄▄▆▋▇▅ ▉▇▄▊▆▇▇ ! ▌▇▍▋▊▍▄▊▍▋▊▇▌ ▉▉▊▄▊▊ ▉▌▊▋▌█
3 Years Ago
▋▋▅▇▊ ▊▅▇▄ ▇▌▊ ▋▉█▆▅
3 Years Ago
▆██▅▅▋ ▊▌▍▍▅▌▄ ▍▋▊
3 Years Ago
Citizen/animgraph: various cleanup & fixes
3 Years Ago
West>Mid area cliffs & terrain
3 Years Ago
▊▉▇▉▌ ▅▇▇▉ ▌▍█
3 Years Ago
▅▆▊ ▇▇▆▌▌██ ▆▋▆
3 Years Ago
GameOver screen layout tweaks for Switch Can now leave the settings menu by pressing the pause button Record which bullet archetypes are enabled in replay files
3 Years Ago
▄▊▆▌█ ▉▍▌▅ ▋▋▅
3 Years Ago
▉▇▉ ▊▄▊▉▇▄▇ ▄▇▆▇ ▌▆▋▊▅▌▅ ▉▅▆ ▉▆▄ ▍▋▅█▆▍▌▋ (█▋▇▇▋▇ ▄▅▇ ▌▄▊▇▉▉▊▋▅█)
3 Years Ago
▄▅▌█▉ ▋▄▌▍ ▍▆▉▉
3 Years Ago
Area around Waste Management.
3 Years Ago
Use new CurrentSequence instead of Sequence
3 Years Ago
After a day of nightmare I think I've finally got unit command system / move group stack where I'm happy
3 Years Ago
A bunch of work on queueable commands but I'm not sure I like it or that it's worth it - evaluate later After a day of nightmare I think I've finally got unit command system / move group stack where I'm happy
3 Years Ago
Fixed codegen errors when XML comments are invalid Fixed a warning about unused variable
3 Years Ago
Fix qt deprecation assert when saving new material
3 Years Ago
Fix a warning about XML comment
3 Years Ago
Moved OnAnimGraphTag/OnAnimGraphCreated to AnimEntity Also fixed up some of the documentation comments Merge branch 'master' of sbox
3 Years Ago
Added Trace.RunAll() (returns all hits, in order) Merge branch 'master' of sbox
3 Years Ago
▌▅▌ ▇▄▄▊▋▊▇▍▋▊▊ ▅▇▅▋▌▉▊▌▆▇ █▅▉▅▊▇▇ ▇█▉▌ ▍▊▌▉█ ▍▄▌▅▄█▍▅█ ▄▇▋▅▆▆▍▌█▌▌ █▉▅▇▍▉ ▆▄ ▋▅▋▇ ▆█ ▊▊▄ ▅▇▄▆ █▊▉▍▉▆ ▆▇ ▍▅▅▍▊▄▇▍█ ▅▉ ▅▌█ ▇▇▄ ▉▊ ▉▉▍▋▅▋▉ ▄▌▉██ ▇▄▋ ▋▄▉▇▊▇▆▋▉▍ ▋▍▇ ▍▇▆▍▄ ▉▋▋▄▇▄▆ ▄▄ ▉▇▄▋▅▄
3 Years Ago
3 Years Ago
▋▉█ ▍▅▆▋ ▋█▉█ ▆▆▉▋▅▆▉ ▌▋█▇▍▊
3 Years Ago
Fix cubemaps getting fucked on every other level load
3 Years Ago
Fixed UI masking bug in co-op player joining prompt Fixed not showing prompt for player 2 until any controller button press
3 Years Ago
stopsound also shuts down all CSoundPatches
3 Years Ago
▊█▊ ▄▇▋▍▋▍▄ █▅ ▉▉▍▊▊▄ ▋▆▌█▆▆▍▇ █▇▄█▅▋▄█ ▋▋▊▋█ ▄▆▇█ █▍▅▌ ▄▌▆▊ ▄▋▍▄ ▆▅▇▅▄▇, ▉▋█▍▋▄▅ ▋▆ ▍▌▊▊ ▍▉▍▌▇, ▋█▇▉▋▌ ▄▍▄▇ ▉▉▆▉█▋ ▋▊▍ █▅▄▋ ▇▊ ▇▋█▄▄, █▇▇ ▍▇▉▍▄▄▊ ▍▋▍ ▋▆▊ ▊▇▅▍
3 Years Ago
Tags use StringTokens instead of StringPool Should be able to add tags to clientside entities Added DebugOverlay.TraceResult Merge branch 'master' of sbox
3 Years Ago
▊▌▆, ▊█▄, ▄▋▊ ▇▄▉▅█ ▉▇▋ ▌▊█▊▍▍▉ ▋▄▋▅█ ▌▇▆▆▇▄ ▊▍▇▅▍▋ ▌▆▆▌▇▆▄▊▄█ ▅▆▉ ▊▋▌▊▍▇ ▇▌▇▌▍ ▋▆▋▇▌▇ █▋▋▋ ▌▊▊▋▇▌ ▊█ ██▅▍, ▊▋▇ ▋▇█▋ ▊▌▉█▆▄ ▄█ ▊▋▊▄ █▉▌▌▄, ▅▍▉ ▉▊█▌ ▇▋▌ ▉▄▄▅▄▍ ▍▅▌▇▅█ ▊▆▇▍
3 Years Ago
Nixed full screen wiggle because lerp bug Various other minor tweaks
3 Years Ago
Add AnimEntity.CurrentSequence
3 Years Ago
Low oxygen full screen effect
3 Years Ago
Create .editorconfig
3 Years Ago
Sealed AnimationSequence + internal constructor
3 Years Ago
█▄▄ ▇▋▋▇ ▋▍▅▉▌ ▄▇▇▊▆▅ '▉▅▌█▍▉' ▅▅ ▉█▌
3 Years Ago
West>Mid passage
3 Years Ago
Removed old property. Pass entity into AnimationSequience
3 Years Ago
▍▅ ▍▋ ▇▅▍▆▉ ▄▇ ▉▍▋▆▋▍▆█▍ █▋██▌▆ ▍▉▍▊ ▄▌▊ ▅▍▆▉, ▆▉▌▌▇▅ ▆▅ █▅▍ ▌▌▇▅
3 Years Ago
Animgraph: Default snap value to 16 as animgraph doesn't save settings yet and snapping is probably wanted by everyone
3 Years Ago
Animgraph: Support grid snapping, snap value can be changed in options window