239,360 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Switch jacket icon back to the original. It's not quite as nice but it matches the icons for the skins
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Update secondary net group while controlling RC entities (probably fixes disconnecting from RC drone)
4 Years Ago
Probably fix janky looking drone movement
4 Years Ago
Change market terminals to store the remaining time instead of an absolute timestamp
4 Years Ago
Export jackhammer model mesh for workshop
4 Years Ago
dash mastery powerup shield generator powerup tenacity powerup luck affects boosterPack status callback onPlayerActivateStatus repeller powerup tether vine powerup rand.PointInRect ignorePlayerCollision can use PerUpdate fix reroll bug
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix ropes attached to world, destroy rope on balloon destroy
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Enabled BulletSystem generation for all redux stages Updated Facepunch.ExpressionStrings Added way to find out which unsupported fields are most common
4 Years Ago
Fixed generating conversion of a negated value
4 Years Ago
refactored scientist AttackTick. Bunch of scientist state and behaviour improvements. Base/NPC navigator improvements. Oilrig AI design update.
4 Years Ago
Added Transform.RotationToLocal, RotationToWorld
4 Years Ago
CleanupSleepers nre checks
4 Years Ago
merge from main
4 Years Ago
Delete the IsModal check now that the update is released
4 Years Ago
Hack v2 for DTVar proxies
4 Years Ago
Fixed ClientInput.StopProcessing not getting reset
4 Years Ago
Fixed bakeresourcehelper debug output Fixed coreclr debug output NRE fix Bind g_pResourceSystem Material store its ResourceId Entity can be sent via RPC Move Prediction.cs Assembly Library AssemblyWrapper hosts OnRPC Networking can deal with global RPCs CodeGen can handle global RPCs RPCs can send Rotation RPC can read rotation Decal global RPC for placing decals return after remove in AssemblyLibrary GetBoneTransform returns shit serverside now Decals are networked via our RPC
4 Years Ago
Hammer: Rebuild VIS group UI after processing all solid faces, not after each face.
4 Years Ago
art drop
4 Years Ago
tunnel corridor pieces textured and vertex painted - awaiting LODs
4 Years Ago
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4 Years Ago
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4 Years Ago
merge the Entity.Fire changes
4 Years Ago
Uncomplicated CalculateBakePath Remove unused var reference Ignore *_bakeresourcecache.vpk
4 Years Ago
vm medical syringe - Fixed elements of syringe floating in air on anims
4 Years Ago
Rope fix
4 Years Ago
Added missing hammer materials etc
4 Years Ago
Rope particle attempt
4 Years Ago
build fix
4 Years Ago
tether powerup tether tweaks boosterPack powerup
4 Years Ago
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4 Years Ago
Fix bandage and syringes not playing third person animations when used on other players
4 Years Ago
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4 Years Ago
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4 Years Ago
remove debug stuff from recent change
4 Years Ago
remove debug output..