192,833 Commits over 4,049 Days - 1.98cph!

6 Years Ago
Add timer UI
6 Years Ago
Cargo ship / hull interior tweaks / split the interior mesh into smaller elements to help with occlusion
6 Years Ago
water and foam tweaks
6 Years Ago
More work on instancing including support for decor patches and foliage and MaterialSetup
6 Years Ago
Fixed server not updating wave time (causing static junkpiles dive site markers) Added client engine time to EnvSync + fixed wave time desync Updated junkpile water prefabs
6 Years Ago
OilrigAI2 prefab - covers/movement setup for AI Window blockers for lootrooms
6 Years Ago
Merge in the latest stuff from Main
6 Years Ago
Pain & heat on big rig fire. Fixed some missing cullers.
6 Years Ago
Small rig fire light cull radius fix. Small rig fire has a heat zone and pain zone.
6 Years Ago
profile work load balancing
6 Years Ago
Honestly just disable this weird behavior for now
6 Years Ago
error() no longer crashes with certain inputs and no longer cuts off text weirdly before and after symbol "]"
6 Years Ago
Can now harvest a crop. Cleans out if dead.
6 Years Ago
me4rge with main
6 Years Ago
More FE up/down/left/right SFX triggers
6 Years Ago
More FE up/down/left/right SFX triggers
6 Years Ago
Steamworks upload files
6 Years Ago
Merge from main
6 Years Ago
Plants only grow under lights
6 Years Ago
[D11] Bump the save version
6 Years Ago
Added SURF_SKY2D
6 Years Ago
Updated BASS.DLL to 2.4.14-mp3free
6 Years Ago
Added some crude growth
6 Years Ago
Latest FE SFX
6 Years Ago
Latest FE SFX
6 Years Ago
[D11] [UI] Fixed phrase format string not correctly being translated in certain categories in quick chat wheel.
6 Years Ago
Added destruction
6 Years Ago
Icons, lamp stuff etc.
6 Years Ago
[D11] Fix for held deployable crash
6 Years Ago
[D11] DTLS reliable ordering fix for multiple connections.
6 Years Ago
spawngroup fixes ai budgeting
6 Years Ago
[D11][UI] Water Storage panel improvements
6 Years Ago
[D11] Support for showing account picker on demand for xb1, hooked up to UI (crudely for now)
6 Years Ago
[D11] Only save data when achievement not unlocked
6 Years Ago
Workaround for muzzle flash position bug
6 Years Ago
[D11] [UI] Fixed define issue. Also fixed server info being weird and not keeping default values at runtime.
6 Years Ago
[D11] DTLS network API delivery method added. Simple reliable-ordered support implemented, to try to fix entities out-of-order issue on public servers.
6 Years Ago
Pots and planting logic
6 Years Ago
[D11] [UI] Moved spam prevention from quick chat wheel to chat UI class. All messages that go through the chat box should now correctly trigger spam prevention logic if player spams.
6 Years Ago
Water junkpiles responding to wave motion; updated prefabs
6 Years Ago
Added engine time to EnvSync for Diogo
6 Years Ago
Moves the frontend SFX to the client prefab so they are always available.
6 Years Ago
Moves the frontend SFX to the client prefab so they are always available.
6 Years Ago
merge with main
6 Years Ago
[D11] [UI] Added "Days Active" column to Find/Join Server menu.
6 Years Ago
[D11] [UI] Planner guide should now trigger neutral state when player is unable to afford to place construction.
6 Years Ago
[D11][UI][#1038] Fix for ingame ui crash. Fix for issue with held buttons
6 Years Ago
Missions are working well enough. Merge them into the main working branch.
6 Years Ago
Restore payphone call time
6 Years Ago
progress