248,557 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Minor cleanup
4 Years Ago
Update test demo
4 Years Ago
Update next frame icon Fixed shot entries missing drag dots
4 Years Ago
Remove recordshot convar, we run it via UI now
4 Years Ago
Timeline styling changes, removed UI sample images
4 Years Ago
Fully disable bullet systems with no bullets
4 Years Ago
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4 Years Ago
Hammer: Map path now also checks any child selected when checking hit testable (fixes "Translate tool doesn't work properly with static cable nodes #256")
4 Years Ago
Added extra anchor to cliff_low_sloped_l due to terrain gap
4 Years Ago
Fixed some errors in PhysicsSystem OutOfBoundsJob Bullet system profiling Pxc_Texture can now use 4 bit exponent encoding Support comments in perf stats category file Temp fix for flashing pixels Profiling for BulletSystemGroup
4 Years Ago
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4 Years Ago
More sub effects & related files
4 Years Ago
boar source rig and anims
4 Years Ago
Rough crouch re-exported with IK data now so that feet IK can be reapplied globally right away
4 Years Ago
Whitelist System.Comparison for List.Sort / CompareTo Merge branch 'master' of github.com:Facepunch/sbox
4 Years Ago
Fixed issues with world networking (introduced with monument_prioritization)
4 Years Ago
Polished 9-way run SE/SW + NE/NW updates Merge branch 'master' of sbox
4 Years Ago
Merge from render_scale
4 Years Ago
Error fix
4 Years Ago
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4 Years Ago
Updated Construct Updated vmap for construct Removed old prefab for warehouse no longer needed
4 Years Ago
Fix console style
4 Years Ago
Disable rule voting
4 Years Ago
Fix UI with long stack traces
4 Years Ago
VirtualScrollPanel - update cell content if data object changed TextEntry - fire an onchange event on change More console functionality
4 Years Ago
Basic explosion effect for testing, applied to rust barrel
4 Years Ago
Move Physics objects when teleporting entities Fixes dying in Sandbox when respawning or teleporting the player Merge branch 'master' of sbox
4 Years Ago
Fat gas cylinder improved gib Added a unique element to the gas cylinder to make the breaking nicer. Merge branch 'master' of sbox
4 Years Ago
Merge from render_scale
4 Years Ago
Better handling of fallbacks
4 Years Ago
Merge from ai main
4 Years Ago
design permission fix
4 Years Ago
Tweaked road_vehicles to lessen the impact on roadside junkpiles
4 Years Ago
Fixed material editor texture selection sometimes setting absolute paths
4 Years Ago
Update SignTool.groovy skip signing of dlss dll
4 Years Ago
Added Sandbox.Internal.Http
4 Years Ago
Merge from monument_prioritization
4 Years Ago
Alistair approved: Changed mining_quarry_c monument to default priority (was set to high) to match the other quarries
4 Years Ago
Remove HttpClient from whitelist
4 Years Ago
Alistair approved: Changed giant excavator monument to default priority (was set to highest from back when it was first added)
4 Years Ago
Merge from HDRP_Art_Backport
4 Years Ago
Updated PlaceMonumentsRoadside to offer similar distance parameters to PlaceMonuments
4 Years Ago
Fix NRE in Style.SetImage Fixed NRE in NetworkString.Write
4 Years Ago
Monument distance tweaks
4 Years Ago
Compile fix probably
4 Years Ago
merge from ai main
4 Years Ago
Assigned missing hit areas
4 Years Ago
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4 Years Ago
vpc debug
4 Years Ago
schemacompiler fix