248,557 Commits over 3,928 Days - 2.64cph!
Update next frame icon
Fixed shot entries missing drag dots
Remove recordshot convar, we run it via UI now
Timeline styling changes, removed UI sample images
Fully disable bullet systems with no bullets
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Hammer: Map path now also checks any child selected when checking hit testable (fixes "Translate tool doesn't work properly with static cable nodes #256")
Added extra anchor to cliff_low_sloped_l due to terrain gap
Fixed some errors in PhysicsSystem OutOfBoundsJob
Bullet system profiling
Pxc_Texture can now use 4 bit exponent encoding
Support comments in perf stats category file
Temp fix for flashing pixels
Profiling for BulletSystemGroup
More sub effects & related files
boar source rig and anims
Rough crouch re-exported with IK data now so that feet IK can be reapplied globally right away
Whitelist System.Comparison for List.Sort / CompareTo
Merge branch 'master' of github.com:Facepunch/sbox
Fixed issues with world networking (introduced with monument_prioritization)
Polished 9-way run SE/SW + NE/NW updates
Merge branch 'master' of sbox
Updated Construct
Updated vmap for construct
Removed old prefab for warehouse no longer needed
Fix UI with long stack traces
VirtualScrollPanel - update cell content if data object changed
TextEntry - fire an onchange event on change
More console functionality
Basic explosion effect for testing, applied to rust barrel
Move Physics objects when teleporting entities
Fixes dying in Sandbox when respawning or teleporting the player
Merge branch 'master' of sbox
Fat gas cylinder improved gib
Added a unique element to the gas cylinder to make the breaking nicer.
Merge branch 'master' of sbox
Better handling of fallbacks
Tweaked road_vehicles to lessen the impact on roadside junkpiles
Fixed material editor texture selection sometimes setting absolute paths
Update SignTool.groovy
skip signing of dlss dll
Added Sandbox.Internal.Http
Merge from monument_prioritization
Alistair approved: Changed mining_quarry_c monument to default priority (was set to high) to match the other quarries
Remove HttpClient from whitelist
Alistair approved: Changed giant excavator monument to default priority (was set to highest from back when it was first added)
Merge from HDRP_Art_Backport
Updated PlaceMonumentsRoadside to offer similar distance parameters to PlaceMonuments
Fix NRE in Style.SetImage
Fixed NRE in NetworkString.Write
Assigned missing hit areas
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