198,620 Commits over 4,140 Days - 2.00cph!

6 Years Ago
Underwater, Low Health, Hot, Cold
6 Years Ago
Added ScreenEffects Hooked up radiation screen effect
6 Years Ago
[D11] Removed duplicate variable in SleepingBag.
6 Years Ago
[D11] [UI] Uncommented temporarily disabled menu tip code.
6 Years Ago
[D11] [UI] Adjusted translations for alternate control config menu tips. Loading screen now correctly shows tip inputs based on control config.
6 Years Ago
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6 Years Ago
Merge from playeranimator_swap_test
6 Years Ago
Codegen
6 Years Ago
Added cinematic_play and cinematic_stop
6 Years Ago
6 Years Ago
[D11] [UI] Fixed translation for certain loading tips to include alternate controller schemes. Fixed beds not having a map marker reference
6 Years Ago
Merge from main
6 Years Ago
Update ProjectVersion.txt
6 Years Ago
Merged from main
6 Years Ago
Merge from main
6 Years Ago
oilrig scene2prefab (delete this before next merge from main)
6 Years Ago
cherrypicking 36684 36685 36715 36716 36719
6 Years Ago
cherrypicking 36666
6 Years Ago
Backup
6 Years Ago
hockey platform rework tweak the color of the mud tile topper to be more visible on temple B tweak explosion FX set texture compression
6 Years Ago
SendLua/BroadcastLua/lua_run_cl will print its code to console on Lua error to help track down the source if the developer convar is set to not 0
6 Years Ago
File organization/naming consistency.
6 Years Ago
Backup
6 Years Ago
Fixed Citizens and Alyx not being able to pickup any weapons
6 Years Ago
Fixed BecomeRagdoll not being called on any entity
6 Years Ago
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6 Years Ago
gesture stuff
6 Years Ago
merge from main
6 Years Ago
Shop mass item purchase.
6 Years Ago
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6 Years Ago
Merge from HorseArtUpdate
6 Years Ago
Added Piebald variation Updated textures for all variations Added skinned horse mesh
6 Years Ago
[d11][Audio] Some tweaks to Frontend Mix. Made sure Subtabs trigger the correct sounds regardless of the sound definitions used.
6 Years Ago
[D11] [UI] Added option to toggle proximity/range of quick chat messages. Temporarily disabled Local and Team proximity chat.
6 Years Ago
[D11] [UI] Tweaks to Piemenu colours
6 Years Ago
changed tile fall highlight layer to fix a sorting issue
6 Years Ago
Split SceneLODs up into quadrants, manipulate LODGroups/RendererLODs instead of individual renderers, use dist-to-box for fade distance, fixed occlusion messing with disabled renderers inside buildings
6 Years Ago
merge
6 Years Ago
[D11] [UI] cosmetic tweaks to options menu
6 Years Ago
[D11] Fixes and additions for player stat translation strings
6 Years Ago
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6 Years Ago
Hooked up all the UI etc. Fin
6 Years Ago
[D11] [UI] WIP fix for sleeping bag placement crash.
6 Years Ago
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6 Years Ago
6 Years Ago
[D11] Server console command for detecting and naming errant AudioSource.