194,009 Commits over 4,079 Days - 1.98cph!
Cops now react to being punched from behind.
Fixed UI notification on the server, and made sure it doesn't come from the wrong side again.
Cherry pick grid LOD fix so jail will show up correctly.
Adjusted Grid LOD size on maps - fixes prison at wrong LOD issue. It was outside the grid.
Merge prison branch work into Working
Added fines for crimes, but they won't take effect until we can arrest without killing players. Refactored taking cash in general, making code to take cash MUCH simpler in general. Some old code was even calculating change, which is unnecessary now that everything is $1 notes.
Created and added more placement blocking to stop bad placement. Worked through a few Unity bugs etc.
Combined reverse fresnel opacity w/ vertex alpha in Particles/VertexLit Blended Custom
Added per-vertex reverse fresnel opacity option to Particles/VertexLit Blended Custom
[d11][Audio] Some mixer tweaks and fixed missing audio from the CH47 Chinook
chinese lantern sound improvements
Added drag based editing and some placement blocking stuff.
[D11] [UI] fixes to the map controls
pump shotgun has slightly less zoom
[D11][UI] Removed unused UI elements
Muzzle flash performance test convar
[D11] Added FavoriteServerList
[D11] [UI] Fixed ping indicator, added description to server info hooks.
[D11][UI] Added options for UI scale and UI opacity. Removed unused option
[D11] Added missing commers to LOC file
Added trophies and better hint strings for certain options based on Matt's feedback
[D11][Tutorial] fix for converting scene to map
[D11][Tutorial] merge from console #
33673
[D11][Tutorial] merge from console #
33624
[D11] Adds FE music slider functionality
[D11] Adds FE music slider functionality
Adjusted prison sentences
Changes frontend music to use its own mixer channel
[d11][Audio] Removed old FP mixer to make managing channel assignments more clear. Updated D11 mixer to add FE music slider. Fixed APC Audio
Hydraulic Toggle option + small bug fix
[D11] latest audo changes
[D11] Sets audio slider defaults to 1.0 as per request