250,696 Commits over 3,959 Days - 2.64cph!

4 Years Ago
merge from main
4 Years Ago
hunter string tweak Merge branch 'master' of SpaceUsurperUnity turn off pestilence parallax Merge branch 'master' of SpaceUsurperUnity changed laser scope pattern targeting fixed trench plantGun respawning and nightmare trench gun colors dmg floater for nightmare fuse storm
4 Years Ago
codegen + phrases
4 Years Ago
Merge from main
4 Years Ago
Merge from main
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Fixed mouse wheel binds not working when playing back a shot (cursor still needs to be hidden)
4 Years Ago
Unsaved material change
4 Years Ago
Another fix for the splines on the new tunnel transitions, get things totally smooth + rebuild spline list again
4 Years Ago
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals Merge branch 'master' of sbox-game
4 Years Ago
Fixed sound light gibs appearing lit
4 Years Ago
Add code
4 Years Ago
Initial commit
4 Years Ago
Fix a bumpy bit of track in the splines for the new transition tunnels
4 Years Ago
Reticulating splines
4 Years Ago
train_tunnel_stop_transition_b_36m_mirr spline
4 Years Ago
Fixed incorrect protection properties on connected speaker, sound light and laser light Fixed connected speaker always showing health bar
4 Years Ago
train_tunnel_stop_transition_b_36m splines
4 Years Ago
Manifest Improved consistency when connecting and disconnecting connected speakers at the end of a chain
4 Years Ago
updating art source files
4 Years Ago
Disable pooling on Laser Light (might be related to missing laser beams)
4 Years Ago
Merge from demoshot/v2
4 Years Ago
Merge from main
4 Years Ago
Updated Map Countryside Removed walls on edge of map.
4 Years Ago
Merge from main
4 Years Ago
Caught another bug that stopped the max amount of fireworks playing in some cases
4 Years Ago
Fixed Matt's huge wooden sign mistake (Huge wooden sign no longer breaks after upgrading and rotating wall)
4 Years Ago
Fixed fireworks sometimes being counted twice, meaning less than the intended maximum (25) could fire at once
4 Years Ago
Fixed CoreGraphic not using layer offset when first spawned
4 Years Ago
Fixed render error and MoveGroup memory leak Merge branch 'master' of sbox-rts
4 Years Ago
Fixed possible NRE when attempting a level from a replay Fixed cases where OnLifetimeFinished callback is called incorrectly Added cantBeDelayed bool to FsmWaitAction Make sure that laser prison spawn can't be delayed after its warning
4 Years Ago
Updated Map Countryside removed some bad clipping adjusted spacing of trees/buildings replaced hammer mesh with models
4 Years Ago
Slightly milder color temp gradiation across biomes
4 Years Ago
move_x, move_y, wish_x, wish_y
4 Years Ago
Removed blockout concrete barrier
4 Years Ago
Updated all concrete barrier gibs Concrete barrier final normal tweak Merge branch 'master' of sbox-game
4 Years Ago
Removed dungeon block volume from hatch tube end
4 Years Ago
Changed underwater lab environment volume type from underground to building
4 Years Ago
Exclude non existent entities from the FGD Default values for func_brush
4 Years Ago
Added a 3rd argument to drawangles() - 'act as rotation axis' disableshadows => enable_shadows Hammer keyvalue (Point being no extra hacks to make disableshadows happen) Added Rotation.RotateAroundAxis Fixed a crash in physics_prop_ragdoll.cpp
4 Years Ago
Procedural underwater lab placement tweaks
4 Years Ago
Fallback to SetDestinaion if CalculatePath fails
4 Years Ago
Merge from render_scale
4 Years Ago
Lowered chromatic aberration effect
4 Years Ago
Fix for screenshot res
4 Years Ago
concrete barrier element name fixes Merge branch 'master' of sbox-game Concrete barrier lod switch adjustment Merge branch 'master' of sbox-game
4 Years Ago
Revert "Added `Client` to IsSupported method for NetRead" This reverts commit 9266a21d96250e917dcb4183baed266e25521721.
4 Years Ago
Added `Client` to IsSupported method for NetRead
4 Years Ago
updated duo sub prefab separated and added steering wheel, water depth/fuel/temperature/mph needles independently
4 Years Ago
Merge from main