241,179 Commits over 3,867 Days - 2.60cph!
Some cleanup before working on ECS codegen
Rewrite example bullet system to get rid of boilerplate
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How to pair styling
Merge branch 'master' of rust_companion_react
Allow Rust+ to be used even if notifications aren't working (obviously they wont get push notifications, but at least they can pair using the notification history)
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Fixed case where cached ActionList methods weren't found
Fixed redux bake error
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Log chat in the console
Hotload tweaks
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More hotload optimizations
Experimental changes to the way events are ticked, executed and results cached.
Added Chance event.
Changed event execution rates to an enum setup.
Utils to find and load all relevant prefabs.
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Added [Hotload.Safe] - add to a class/struct to treat it as immutable as far as hotloading is concerned
Hotload ignore UI styles and other shit
Don't try to pick up static world with physgun
Console toolbar buttons
Merge branch 'master' of sbox
Train tunnel entrance spawn adjustments
Added selection for preferred distance from same and other monument types when spawning monuments
Added selection for preferred road type when spawning roadside monuments
Fixed GenerateDungeons ignoring roadside monuments
credits stuff
chippy crawler
more credits crawlers and powerups