192,384 Commits over 4,049 Days - 1.98cph!

6 Years Ago
Updated interaction disturbance foam Stated unifying global water foam into interaction system (large-scale waves, shore, etc)
6 Years Ago
[D11][TUTORIAL] Added lookat action to cargo supply drop
6 Years Ago
Supressing warnings about missing ascii characters in TMP
6 Years Ago
Fixed issue where sleeping bag references were persisting on the client.
6 Years Ago
Removed shadow casting from all view models that had them.
6 Years Ago
Increased door health from 50 to 400
6 Years Ago
EAC SDK update
6 Years Ago
[D11] [UI] Cleaning up markup compiler and parser code. Adjusted settings on community hub screen.
6 Years Ago
[D11] [UI] added the connected players screen in the in game pause menu
6 Years Ago
[D11] Server debug commands to ignore certain hidden population types suspected in memory leak.
6 Years Ago
Adjust scroll view scroll sentisivity. "1" is super slow.
6 Years Ago
Edit wanted cooldown times again
6 Years Ago
Reduce wanted level cooldown time. If you evaded the cops, you evaded the cops. Well done. Waiting ages is boring.
6 Years Ago
Fix unit position calculation
6 Years Ago
Revert map icon changes
6 Years Ago
Not all working, but setting up to show icons for multi-unit buildings
6 Years Ago
WIP
6 Years Ago
Show units owned by other users on the map. Not handling buildings with multiple units yet.
6 Years Ago
Give testmap_smaller a large lot
6 Years Ago
WIP
6 Years Ago
Strober spinner fx/anims.
6 Years Ago
mfm
6 Years Ago
WIP
6 Years Ago
Added offset-emission-only toggle to rust/std and rust/std(spec) shaders
6 Years Ago
Backup
6 Years Ago
.
6 Years Ago
New disturbance foam (wip)
6 Years Ago
WIP
6 Years Ago
Fixed wheelie bin loot missing prefab. Doors close after 60 seconds. Fixed sleeping bag bug
6 Years Ago
RF work
6 Years Ago
Radtown light prefabs v2 Hobobarrel shimmer disabled for now.
6 Years Ago
Fixed profiler mismatch in RelationshipManager.FindByID
6 Years Ago
few small tweaks.
6 Years Ago
Detonator, materials, lods and prefab, view model + world model variation
6 Years Ago
[D11] [UI] localisation in preparation for the connected players screen
6 Years Ago
autoturret perf fix
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
AI CurrentPath NRE fix
6 Years Ago
[D11] Compile fix
6 Years Ago
[D11] [UI] Added files for markup ID and events. Adjusted parser code to include these new types.
6 Years Ago
More ui tweaks and fixes, changed background, changed hud elements
6 Years Ago
[D11] Missing define fix
6 Years Ago
More ui tweaks, fixed backgrounds
6 Years Ago
[D11] Support for achievements #3 - #7 ps4/xb1
6 Years Ago
Tweaked character def
6 Years Ago
UI tweaks. Supressing some errors.
6 Years Ago
hab perf