249,480 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Set up sub scripts, mass, drag, protection, centre of mass, parent trigger, prevent_building, mount/dismount points
4 Years Ago
Add sub item (for repairs). Updated workcart item as well.
4 Years Ago
Basic support for dragging shots between folders
4 Years Ago
Basic framework for a submarine class + some minor cleanup on older vehicle classes
4 Years Ago
Unsaved assets
4 Years Ago
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4 Years Ago
Finished internal colliders
4 Years Ago
Finished collider setup for the whole exterior
4 Years Ago
Detail collider work. Added a convex end cap mesh.
4 Years Ago
Some initial vehicle model and collider setup for SubmarineDuo
4 Years Ago
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4 Years Ago
updated brick texture/mat
4 Years Ago
More puzzling animgraph shenanigans
4 Years Ago
Merge Main->Submarine
4 Years Ago
If the train is travelling in reverse and the rear wheels have already gone across to a new spline section, force the front wheels to "select" that track piece instead of letting the player choose left/right, which previously could snap the rear wheels to the wrong piece if the front wheels aren't across yet.
4 Years Ago
4 Years Ago
Another fix
4 Years Ago
Track selection fix
4 Years Ago
Fix front track section selection bug
4 Years Ago
null fix
4 Years Ago
Renderscale in post fx stack
4 Years Ago
Citizen V2: animgraph work, AO proxy data
4 Years Ago
South progress
4 Years Ago
Fixed ceiling colliders in the rocket factory building
4 Years Ago
Fix for the rocket factory scaffolding looking flat at low shader level
4 Years Ago
Use fixed4 for colour array in background shader Only use 1 channel textures in background rendering
4 Years Ago
Playerdisplay update
4 Years Ago
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4 Years Ago
Fixed mesh gaps on pipe_a set
4 Years Ago
Updated PoolBallType to Spots and Stripes
4 Years Ago
Fix double filesystem mounting bug
4 Years Ago
Smoother cue rotation and the line no longer jiggles
4 Years Ago
merge from main
4 Years Ago
Fixed cue offset
4 Years Ago
Download gamemode too
4 Years Ago
Added set terrain splat modifier to iceberg prefabs to prevent dirt from appearing on the icesheets
4 Years Ago
Use ShowMapSelect/MinPlayers/MaxPlayers/DefaultMap from from game config on game create screen
4 Years Ago
Citizen V2 merge onto V1
4 Years Ago
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4 Years Ago
Updated iceberg_6 fbx to fix holes on LOD1
4 Years Ago
Fixed background rendering on Switch
4 Years Ago
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4 Years Ago
More timeline styling
4 Years Ago
Added filesize/total file count to FastDL downloads
4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed several issues arising from not enough anchors on some cliff prefabs, leading to holes
4 Years Ago
Fixed gap between cliffs at ice_lake_4
4 Years Ago
Added some additional sounds
4 Years Ago
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