192,393 Commits over 4,049 Days - 1.98cph!
updated prediction (broke some of nw2vars)
Initial implementation of unlock changes.
Data updating WIP.
Oilrig interiors dressing / models / texture work
Added blog URl to wahts new
[D11][TUTORIAL] Various Tutorial Actions, Tutorial Helicopter AI
Added jump pads to control1
[D11] Heap dump parser window fix for handling reports that are too big to display in a scroll region, plus some fixes/improvements to the analysis reporting.
Fixed TurnOff and TurnOn on vehicles crashing the game server when used on prop_vehicle_prisoner_pod
[D11] Heap dump data parser and editor window.
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Fixed GroupProgression.PreRequisitesUnlocked (makes craftable items clickable again, note that it also shows uncraftable items without them appearing greyed out).
Added activity to notify when no crafter is assigned but you have orders.
views for campfire seating and spit
More unlock data and placeholder entities
Various data in preparation for new tech tree
Minor changes + Restored HL1Weapon_357.Reload soundscript
Updated TTT to its latest version
use precompiled headers in linux builds
[D11] Added some exception handling to the heap dump.
[D11] Fixed threading issue with D11 logger.
install crash handlers earlier
linux crashes execute dump callbacks (txt output)
[D11] Server heap dump tool and associated console commands.
Crafting orders can only be taken from an owned station.
Get station from order when selecting the station to use instead of target filtering.
Colour tint now applies to the team heading words as well
Scoreboard automatic colour tints
Merge in functional scoreboard (not final appearance)