198,617 Commits over 4,140 Days - 2.00cph!
Need the editor enabled too
Compiling without steamworks, more settings
Merge from Main to Working
Room tool feeling pretty functional.
Option for vignette
Lower resolution unit outlines (plus sample reduction)
Disable another Dynamic Decals thing (testing)
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More project settings adjustments
Add an option to force HDR off for some cameras on some platforms
Add different render scale options (switching back to 100% is currently bugged)
Disable a bunch of other options
Mostly fix the squad editor rendering bug
Disable Dynamic Decals (its slow and broken here)
Some shader tweaks
Reset texture settings to default (for now)
Fiddle with quality settings
Make the post processing and UI blur options static (removes their Update calls)
More UILineRenderer optimization
Disable crowd animations for now
Fix more shader and texture issues
adding jumper source file
adding jumper attack anim/ controller
updated jumper portrait, tweaked AO, gloss texture
Optimize UILineRenderer so it doesn't take 0.5ms to mesh out small line
Listen for external connections
Some fixes for the resolution option
Use a different websocket library in the editor and standalone
Increased bank account limit.
More weapon polish & cleanup
[D11] [UI] Base Stats fix.
ECS stuff to be able to instantiate building data when in play mode and loading from sub scene.
Fixes crash when calling resampler... resampler now instantiates whenever its needed.
[D11] [UI] Removed animator from building context, fixed minor graphical issues in building context menu. Added new animation tweens.
Merge from skin_icons (fixes invisible or weird looking icons on newly approved workshop skins)
[D11][UI] Removed unneeded material from item icon
[D11] Update Large Medkit description
Updated descriptions for: Baseball Cap, Boonies Hat, Chain Fence, Chain Fence Gate, Hoodies, Metal Pipes, Prison Cell Walls, Raw Fish, Wolf & Human Skulls. Removed Large Medkit description.
[D11][Tutorial] missing ref
[D11] Ensure UITranslateText works on SERVER & CLIENT define
[D11][Tutorial] Merge from console #
34999
More camera stuff and option. Might be something weird with squad editor camera.
[D11][Tutorial] generated .sav for tutorial map
[D11] [UI] uppercased all of the main menu options
[D11] [UI] replaced a couple of translation keys in the options menu and tweaks to the light panel
[d11][Audio] Updated Left Right Tab FX also Select/Back Cadences